Yes, it looks like masking out the airplane and applying a blur tool to the background in post process. Reshade has some effects that can do that live in-game, but it requires z sorting information that our old game engine simply does not provide in the proper format to be used.
Yes, it looks like masking out the airplane and applying a blur tool to the background in post process. Reshade has some effects that can do that live in-game, but it requires z sorting information that our old game engine simply does not provide in the proper format to be used.
Yes, that's what it seems like to me. Wasn't there, at some point, a thread that was created as a place for that sort of 'artistic embellishment'? I'm being lazy, but didn't see it right off.
To me, it would seem a bit misleading if someone wound up with the impression the sim can do that "out of the box".
Yes, it looks like masking out the airplane and applying a blur tool to the background in post process. Reshade has some effects that can do that live in-game, but it requires z sorting information that our old game engine simply does not provide in the proper format to be used.
Yes, that's what it seems like to me. Wasn't there, at some point, a thread that was created as a place for that sort of 'artistic embellishment'? I'm being lazy, but didn't see it right off.
To me, it would seem a bit misleading if someone wound up with the impression the sim can do that "out of the box".
There was a WOFF UE Art thread and it had some amazing stuff in it. Part of why I am so excited about the possibility of DX11 for WOTR. IF AnKor succeeds and IF it gets somehow brought back into WOFF UE, It's possible there could be some nice visual upgrades beyond just the performance. That's a lot of IFs though, so I'm hoping for it but not counting on it.
Beautfiul pics, and very effective Jammer28 thanks for posting those. There's a lot there 37 ? - have you done all of them?
Yes, I did all of them. I was only going to do around 10 but there are so many airplane types and soooo many beautiful skins.
Originally Posted by Hellshade
Jammer,
Those look amazing. Are you using an enb or something? The planes really "pop" in your screenshots.
I don't know what an enb is so I guess the answer is no. These are regular screenshots with layered gaussian blur and adjusted brightness and contrast in Gimp.
Originally Posted by kksnowbear
Originally Posted by MajorMagee
Yes, it looks like masking out the airplane and applying a blur tool to the background in post process. Reshade has some effects that can do that live in-game, but it requires z sorting information that our old game engine simply does not provide in the proper format to be used.
Yes, that's what it seems like to me. Wasn't there, at some point, a thread that was created as a place for that sort of 'artistic embellishment'? I'm being lazy, but didn't see it right off.
To me, it would seem a bit misleading if someone wound up with the impression the sim can do that "out of the box".
Sorry about that. I completely forgot about the WOFF Art Thread. Is there a way to move them there?
A few screenshots from this evening's mission. The "Blue Triangle Mod" is making a world of difference in my FPS and game performance. Can crank the AA up to 8X - and man is it pretty!
Hellshade, I bought the TrackIr and managed to set it up. It works fine, as long as I avoid hitting F6. But I’m getting disoriented. How long did it take you to get accustomed to not using padlock? Thirty years worth of flight sims of habits are hard to break. Thanks, Nowi
Unmap Padlock view (if that's possible) then load a Quick Mission Free Flight (No enemies) and just fly and look without worrying about being shot at. You'll get used to it faster that way,
Excuse my posting this short vid clip here but I think you all might enjoy the mood of it. To get the best effect, run it at 1080p
Last edited by Robert_Wiggins; 07/01/1809:29 PM.
(System_Specs)
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
I always go back to this fabulous sim.so looking forward to what you guys come up with in WOTR.
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
Vid shows Observer killed and engine disabled. load it in 1080 mode for best viewing
Last edited by Robert_Wiggins; 07/05/1810:03 PM.
(System_Specs)
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
Jerbear, you'll never get that balloon flying like that (unless you have spikes on your wheel hubs)
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
So I'm returning home in my Alb DI and I get a Sopwith Pup on my tail. No worries, he's far enough back and it appears that I can out run him. A few minutes later, a flight of noops high above spots me and one of them comes down to have a look, also dropping in tow behind me.
Once I get well into my territory over some small town, I decide the Pup is far enough back that I can turn to face him (and the Noop) in time to greet him with a head on pass and hopefully do some damage, which I manage to do. The plan was to get enough damage on the Pup that he gets knocked out of the fight and then it's just me and the French plane. Despite being called by the girlfriend for dinner mid fight (you can see the short pause) I managed to knock the Pup out of the fight. To my surprise, the Frenchmen dropped low (despite not taking a single hit) and tried to run back to home. Bad move for him. Really, really love this sim. I looked around but never saw where the pup went after he dropped out of view. I have no idea if he was able to slink back home at tree top level and I missed him or if he crashed.