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Yes, it looks like masking out the airplane and applying a blur tool to the background in post process. Reshade has some effects that can do that live in-game, but it requires z sorting information that our old game engine simply does not provide in the proper format to be used.


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Back at the front after a three-year hiatus!

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Originally Posted by MajorMagee
Yes, it looks like masking out the airplane and applying a blur tool to the background in post process. Reshade has some effects that can do that live in-game, but it requires z sorting information that our old game engine simply does not provide in the proper format to be used.


Yes, that's what it seems like to me. Wasn't there, at some point, a thread that was created as a place for that sort of 'artistic embellishment'? I'm being lazy, but didn't see it right off.

To me, it would seem a bit misleading if someone wound up with the impression the sim can do that "out of the box".

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Originally Posted by kksnowbear
Originally Posted by MajorMagee
Yes, it looks like masking out the airplane and applying a blur tool to the background in post process. Reshade has some effects that can do that live in-game, but it requires z sorting information that our old game engine simply does not provide in the proper format to be used.


Yes, that's what it seems like to me. Wasn't there, at some point, a thread that was created as a place for that sort of 'artistic embellishment'? I'm being lazy, but didn't see it right off.

To me, it would seem a bit misleading if someone wound up with the impression the sim can do that "out of the box".


There was a WOFF UE Art thread and it had some amazing stuff in it. Part of why I am so excited about the possibility of DX11 for WOTR. IF AnKor succeeds and IF it gets somehow brought back into WOFF UE, It's possible there could be some nice visual upgrades beyond just the performance. That's a lot of IFs though, so I'm hoping for it but not counting on it.


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Insanity: doing the same thing over and over again and expecting different results. A. Einstein

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Originally Posted by Polovski
Beautfiul pics, and very effective Jammer28 thanks for posting those. There's a lot there 37 ? - have you done all of them?

Yes, I did all of them. I was only going to do around 10 but there are so many airplane types and soooo many beautiful skins.

Originally Posted by Hellshade
Jammer,

Those look amazing. Are you using an enb or something? The planes really "pop" in your screenshots.

I don't know what an enb is so I guess the answer is no. These are regular screenshots with layered gaussian blur and adjusted brightness and contrast in Gimp.

Originally Posted by kksnowbear
Originally Posted by MajorMagee
Yes, it looks like masking out the airplane and applying a blur tool to the background in post process. Reshade has some effects that can do that live in-game, but it requires z sorting information that our old game engine simply does not provide in the proper format to be used.


Yes, that's what it seems like to me. Wasn't there, at some point, a thread that was created as a place for that sort of 'artistic embellishment'? I'm being lazy, but didn't see it right off.

To me, it would seem a bit misleading if someone wound up with the impression the sim can do that "out of the box".

Sorry about that. I completely forgot about the WOFF Art Thread. Is there a way to move them there?

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Originally Posted by Jammer28
Sorry about that. I completely forgot about the WOFF Art Thread. Is there a way to move them there?


No worries smile I'm sure a moderator can move it. Maybe get in touch with one of them?

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Ah sorry Jammer28 I mean have you done all the 80 ish aircraft rather than are you the artist of all of them biggrin


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A few screenshots from this evening's mission. The "Blue Triangle Mod" is making a world of difference in my FPS and game performance. Can crank the AA up to 8X - and man is it pretty!

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Nice... love the Se5 smile

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Matt's musical scoring skills are awesome.


Last edited by Hellshade; 06/30/18 09:25 PM.

Flying Wings Over Flanders Fields: Between Heaven & Hell II
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Hellshade,
I bought the TrackIr and managed to set it up. It works fine, as long as I avoid hitting F6.
But I’m getting disoriented. How long did it take you to get accustomed to not using padlock? Thirty years worth of flight sims of habits are hard to break.
Thanks,
Nowi

Last edited by Nowi; 06/30/18 09:43 PM.

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Unmap Padlock view (if that's possible) then load a Quick Mission Free Flight (No enemies) and just fly and look without worrying about being shot at. You'll get used to it faster that way,


Flying Wings Over Flanders Fields: Between Heaven & Hell II
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BWOC Survivor!...So Far!!
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Excuse my posting this short vid clip here but I think you all might enjoy the mood of it. To get the best effect, run it at 1080p


Last edited by Robert_Wiggins; 07/01/18 09:29 PM.

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I always go back to this fabulous sim.so looking forward to what you guys come up with in WOTR.




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Some crackers as always!


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Very short vid of SE5a Viper attack on DFW C.V.

Vid shows Observer killed and engine disabled. load it in 1080 mode for best viewing


Last edited by Robert_Wiggins; 07/05/18 10:03 PM.

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SPAD XIII, 147th Aero Squadron during the St. Mihiel Offensive, Sep 1918

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Adger, beautiful shots!

Jerbear, you'll never get that balloon flying like that (unless you have spikes on your wheel hubs)

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So I'm returning home in my Alb DI and I get a Sopwith Pup on my tail. No worries, he's far enough back and it appears that I can out run him. A few minutes later, a flight of noops high above spots me and one of them comes down to have a look, also dropping in tow behind me.

Once I get well into my territory over some small town, I decide the Pup is far enough back that I can turn to face him (and the Noop) in time to greet him with a head on pass and hopefully do some damage, which I manage to do. The plan was to get enough damage on the Pup that he gets knocked out of the fight and then it's just me and the French plane. Despite being called by the girlfriend for dinner mid fight (you can see the short pause) I managed to knock the Pup out of the fight. To my surprise, the Frenchmen dropped low (despite not taking a single hit) and tried to run back to home. Bad move for him. Really, really love this sim. I looked around but never saw where the pup went after he dropped out of view. I have no idea if he was able to slink back home at tree top level and I missed him or if he crashed.




Last edited by Hellshade; 07/10/18 11:55 PM.

Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

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