Previous Thread
Next Thread
Print Thread
Rating: 5
Hop To
Page 17 of 40 1 2 15 16 17 18 19 39 40
Joined: Jul 2010
Posts: 2,079
J
JJJ65 Offline OP
Member
OP Offline
Member
J
Joined: Jul 2010
Posts: 2,079
Version 1.1.8.1 released - ME 1.1.8.1
Added slider for setting separation altitude between flights "A" and "B".

Attached Images
Clipboard02.jpg
Joined: Nov 2014
Posts: 3,696
F
Senior Member
Offline
Senior Member
F
Joined: Nov 2014
Posts: 3,696
Thanks for the latest update Triple-J. Good idea to give us the option of A-flight position (above or below). Took it for a spin a few times and I like what I'm seeing. Had A-flight in sight throughout the entire duration of the mission. Sometimes ahead, sometimes behind depending on what plane I was flying. In fact, on one mission A-flight was more useful than my own B-flight. Rail yard attack, A-flight went ahead and arrived over target first. I gave command to attack, but my flight decided it was better to just fly high and enjoy the scenery. Oooo, look at that Flak burst! Ain't that somethin'? So I decided to shoot the target all by myself, but who shows up damaging the targets? Yes, A-flight. So we strafe the barracks when a flight of Albatrosen shows up. What do my guys in B-flight do? They decide they've had enough of sightseeing and just go home. And who decides to fight? Yup, A-flight. After the Albatros menace is taken care off we all fly back to the nearest aerodrome. A-flight are now my best friends.
So, thanks a million for this feature, Triple-J. I feel like I have twice as many fighters on my side now.
One small suggestion, if possible. Currently when changing the A-flight's height the value does not update until you release the slider. Would it be possible to see the number update in real time? Cheers.

[Linked Image]

Over the target and A-flight is still with us.

Attached Images
Shot05-11-17-18-41-10.jpg

"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
Joined: Jul 2010
Posts: 2,079
J
JJJ65 Offline OP
Member
OP Offline
Member
J
Joined: Jul 2010
Posts: 2,079
I am really glad you enjoy it thumbsup

Originally Posted by Fullofit

One small suggestion, if possible. Currently when changing the A-flight's height the value does not update until you release the slider. Would it be possible to see the number update in real time? Cheers.

That was my original intention, but it did not work. Honestly, I spent at least 2 hours trying to figure out where is the problem, because anywhere else this code works like a sharm (e.g. fuel settings slider, morale, etc), but not here sigh .
I will give it a try again, but do not promise anything. mycomputer

EDIT: solved finally - fixed version here ME 1.1.8.2

Last edited by JJJ65; 05/12/17 08:13 AM. Reason: Fixed slider value update
Joined: Nov 2014
Posts: 3,696
F
Senior Member
Offline
Senior Member
F
Joined: Nov 2014
Posts: 3,696
Triple-J, you're Da Man! I'll take it for a spin after work to test it out. Thanks!


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
Joined: Jul 2012
Posts: 2,809
Senior Member
Offline
Senior Member
Joined: Jul 2012
Posts: 2,809
Triple J..the man that never sleeps biggrin

Thank you again for your brilliant ME mate


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
Joined: Nov 2014
Posts: 3,696
F
Senior Member
Offline
Senior Member
F
Joined: Nov 2014
Posts: 3,696
Hey JJJ, found something peculiar happening when using latest version of ME. When running escort missions, the escorted airplanes would fly to the rendezvous point and proceed directly to the detach waypoint, skipping the target waypoint. This doesn't happen every time, perhaps even only with specific escort missions like close air support but not reconnaissance? When such a mission came up I had a look at the flightpath of the escorted flight in ME and sure enough the target waypoint was missing. Now, if I didn't save this mission in ME and just continued with the mission, as if never used ME, the mission would work fine and the escorted planes would fly to the target area. Seems like ME is not capturing the target waypoint for those specific escort missions. See attached screen shots of what I mean:

[Linked Image]

Briefing Room

[Linked Image]

B-flight flight plan in ME

[Linked Image]

Escorted airplane flight path in ME

Do you think it's something that can be fixed? (Maybe it's just happening to me?)

Attached Images
Mission.JPG BFlight.JPG Escort.JPG

"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
Joined: Jul 2010
Posts: 2,079
J
JJJ65 Offline OP
Member
OP Offline
Member
J
Joined: Jul 2010
Posts: 2,079
@Fullofit - this is not ME fault. What ME displays (and what you show us) is WOFF generated route/flightplan without any ME modification. Without ME you would just never notice this.
Yes, it sometimes happens, however, this is question for Devs.

Joined: Nov 2014
Posts: 3,696
F
Senior Member
Offline
Senior Member
F
Joined: Nov 2014
Posts: 3,696
Originally Posted by JJJ65
@Fullofit - this is not ME fault. What ME displays (and what you show us) is WOFF generated route/flightplan without any ME modification. Without ME you would just never notice this.
Yes, it sometimes happens, however, this is question for Devs.

Triple-J, that doesn't make sense. If I fly this exact mission without ME, all flights will reach the target (or at least will attempt it) so WOFF can't be blamed. It's only if I apply ME settings when this occurs as ME doesn't have that target waypoint. I obviously know nothing about this technical stuff, but it looks like ME drops the target waypoint (or doesn't receive it from WOFF) for the escorted flights during CAS missions. I know it sounds far fetched, especially that everything else works flawlessly in ME.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
Joined: Jul 2010
Posts: 2,079
J
JJJ65 Offline OP
Member
OP Offline
Member
J
Joined: Jul 2010
Posts: 2,079
OK, next time when it happen can you send me, your Off_Camp_Mission.xml file for testing, pls?
BTW, do you use Additional bomber targets mod? It seems that this error happens only for new, Military camp targets, added by this mod.

Joined: Nov 2014
Posts: 3,696
F
Senior Member
Offline
Senior Member
F
Joined: Nov 2014
Posts: 3,696
Yes, I'm using that mod. Did you want me to send you this file before I fly this mission or after, and if after should I use the ME settings or fly without it?
Thanks Triple-J.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
Joined: Jul 2010
Posts: 2,079
J
JJJ65 Offline OP
Member
OP Offline
Member
J
Joined: Jul 2010
Posts: 2,079
Before your flight, resp. before you make any modifications in ME, pls. Just vanilla mission file generated by WOFF.

Joined: Nov 2014
Posts: 3,696
F
Senior Member
Offline
Senior Member
F
Joined: Nov 2014
Posts: 3,696
Will do! salute


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
Joined: Nov 2014
Posts: 3,696
F
Senior Member
Offline
Senior Member
F
Joined: Nov 2014
Posts: 3,696
Triple-J, I've PM'd you the link to the file you requested. Thanks!


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
Joined: Jul 2010
Posts: 2,079
J
JJJ65 Offline OP
Member
OP Offline
Member
J
Joined: Jul 2010
Posts: 2,079
Thx Sir, bug localized and fixed for the next ME release (during this week).
Thanks for help.

Joined: Nov 2014
Posts: 3,696
F
Senior Member
Offline
Senior Member
F
Joined: Nov 2014
Posts: 3,696
Triple-J, thanks for your continued work! notworthy


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
Joined: Jul 2010
Posts: 2,079
J
JJJ65 Offline OP
Member
OP Offline
Member
J
Joined: Jul 2010
Posts: 2,079
Mission Editor v 1.1.8.3 released, download link here: ME 1.1.8.3
Revision changes:
1) Fixed bug where "bombing" type waypoints were not shown and saved - thanks to Fullofit for pointing it out
2) Training missions editable (this feature was not supported in previous versions of ME)
3) Other small bug fixes and optimizations

Enjoy!

Last edited by JJJ65; 05/24/17 12:17 PM. Reason: Training missions editable - corrected
Joined: Nov 2014
Posts: 3,696
F
Senior Member
Offline
Senior Member
F
Joined: Nov 2014
Posts: 3,696
That's awesome! Thanks Triple-J.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
Joined: May 2016
Posts: 1,523
B
Member
Offline
Member
B
Joined: May 2016
Posts: 1,523
Just downloaded. Thanks, JJJ!


“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
Joined: Jan 2016
Posts: 43
S
Junior Member
Offline
Junior Member
S
Joined: Jan 2016
Posts: 43
Mockrát dêkuji !

Joined: Nov 2014
Posts: 3,696
F
Senior Member
Offline
Senior Member
F
Joined: Nov 2014
Posts: 3,696
Triple-J, just wanted to let you know I just had a CAS mission and it all work correctly now. salute


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
Page 17 of 40 1 2 15 16 17 18 19 39 40

Moderated by  Polovski 

Link Copied to Clipboard
Quick Search
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Here we go again. Milton no less.
by Nixer - 10/05/24 06:40 PM
MLB playoffs - Anyone here care?
by PanzerMeyer - 10/04/24 11:40 AM
Witcher 3 in 2024
by DBond - 10/03/24 12:57 PM
John Amos was 84
by Arthonon - 10/02/24 02:54 PM
Pete Rose
by Tarnsman - 09/30/24 11:53 PM
Maggie Smith was 89
by F4UDash4 - 09/30/24 12:37 AM
Kris Kristofferson was 88
by F4UDash4 - 09/30/24 12:36 AM
Surviving US Aerial Aces
by F4UDash4 - 09/25/24 12:56 PM
Nooooo! Oh wait, I think we're ok.
by MarkG - 09/23/24 04:27 PM
Going to the Wright Patterson museum
by oldgrognard - 09/22/24 11:28 PM
Popular Topics(Views)
6,463,261 SAM Simulator
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.7.5