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#3938148 04/12/14 04:32 AM
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Tom "WKLINK" Cofield is your forum moderator.

Best of luck Richard! wink

- Doug


Wisdom is knowing what's enough
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I hope me means best of luck with the project and not best of luck with me biggrin


The artist formerly known as SimHq Tom Cofield
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Wow! I didn't think I'd see this in my lifetime. Didn't see any air to air in the last video so I figured we were still miles away. Fingers crossed. Go Richard! charge


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Not sure how much air to air you will get with the Longbow anyways. If you are taking Apache's into an area without air supremacy you probably will find a lot of shot down Longbows. I'm sure we will see something eventually.


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Wait isn't this from 2014? postcount


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"Himmiherrgottksakramentzefixhallelujah!"
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"Ha! If it gets him on the deck its a start!"
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"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
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time travel temporal distortion effect ... it happens all the time.

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A Tachyon storm apparently hit Michigan. It probably snuck in with the snow... exitstageleft

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The Delorean malfunctioned again.




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Wrong forum. wink

Should we close this down?


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Yes, I've asked for it to be archived.

Too bad. Still looking for a good apache sim. I guess I need to start looking at mods.


The artist formerly known as SimHq Tom Cofield
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Gutted.....there was just a small glimmer of hope that Flexman could ressurect this and pull it off.


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I know a lot of people have been "having a go" at Richard and the team for not completing this sim. I hope they don't assume that is how we all feel.

It was all going well until they had the carpet pulled from under them by their game engine. It's near impossible to come back from something as fundamental as that. As others have said I'm gutted that it has died. Maybe they took on too much at one time, I don't know.

Anyway, I wish the whole team every success in their future ventures.

Cheers,

Andy


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Originally Posted By: AndyB
I know a lot of people have been "having a go" at Richard and the team for not completing this sim. I hope they don't assume that is how we all feel.

It was all going well until they had the carpet pulled from under them by their game engine. It's near impossible to come back from something as fundamental as that. As others have said I'm gutted that it has died. Maybe they took on too much at one time, I don't know.

Anyway, I wish the whole team every success in their future ventures.

Cheers,

Andy



I fully agree with you AndyB.

This makes me wonder if the (best) future for flight simulations isn't by having a single (or a couple of) modular game engine dedicated and/or optimized for flight simulations where several flight sim developers could develop their simulations/games from? The fee paid by flight sim developers for that game engine should/would be very small like for example a small percentage of every sold copy of the developed simulation/game.

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It's been 6.5 years. At this point, unless it's made as a DCS module it isn't going to happen.



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Originally Posted By: Jedi Master
It's been 6.5 years. At this point, it isn't going to happen.


Fixed that for you.

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Hi blackshark, where did you get that cockpit? did you made by yourself? that's pretty cool!


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