|
Joined: Jul 2002
Posts: 10,343
Veteran
|
Veteran
Joined: Jul 2002
Posts: 10,343 |
Hmmm.... I'm thinking of picking up the Cutlass for its maneuvering thrusters. Considering the credit prices for components so far, it may be way cheaper to buy the ship instead of the components. Good as a trader too with 10 tonnes cargo space. Reminds me of the A-10 The only things which concern me about the design are the "Horse Blinder" canards. I'd hate to be in a lateral maneuvering fight with those things blocking my view.
You're only young once, but you can be immature forever.
|
|
|
|
Joined: Jan 2005
Posts: 15,827
Dread pirate Mace Veteran
|
Dread pirate Mace Veteran
Joined: Jan 2005
Posts: 15,827 |
Hmmm.... I'm thinking of picking up the Cutlass for its maneuvering thrusters. Considering the credit prices for components so far, it may be way cheaper to buy the ship instead of the components. Good as a trader too with 10 tonnes cargo space. Reminds me of the A-10 The only things which concern me about the design are the "Horse Blinder" canards. I'd hate to be in a lateral maneuvering fight with those things blocking my view. That thought did cross my mind too but it isn't gonna be a small nimble fighter as it is deceptively large so we just hope that big cannon on the top is as dangerous as it looks
|
|
|
|
Joined: Jan 2005
Posts: 15,827
Dread pirate Mace Veteran
|
Dread pirate Mace Veteran
Joined: Jan 2005
Posts: 15,827 |
Just like to say thanks to Master for all his work sorting out LTI for me as he took time out to do it and I know has been busy Thanks Master!
|
|
|
|
Joined: Nov 2004
Posts: 17,632
Skate Zilla Graphics Veteran
|
Skate Zilla Graphics Veteran
Joined: Nov 2004
Posts: 17,632 |
SimHQ Fleet would be awesome./
HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro, Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133, 2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ., 3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
|
|
|
|
Joined: Nov 2006
Posts: 2,144
Member
|
Member
Joined: Nov 2006
Posts: 2,144 |
It would seem we have quite the fleet! I'd love to see the look on the faces of the locals when we show up in their backyard.
|
|
|
|
Joined: Jan 2005
Posts: 5,946
Urban Legend Hotshot
|
Urban Legend Hotshot
Joined: Jan 2005
Posts: 5,946 |
"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."
- Jayne Cobb, "Firefly"
|
|
|
|
Joined: May 2010
Posts: 5,534
Hotshot
|
Hotshot
Joined: May 2010
Posts: 5,534 |
I feel almost cheap in just having my initial pledge ship. I have another account, originally got it for my son should he decide he wants to play, it has a nice little Aurora with an upgrade to an LX model. If he doesn't want to play it will give me the opertunity to start at the bottom and work my way up
Chlanna nan con thigibh a so's gheibh sibh feoil Sons of the hound come here and get flesh Clan Cameron
|
|
|
|
Joined: Nov 2006
Posts: 2,144
Member
|
Member
Joined: Nov 2006
Posts: 2,144 |
I spoke too soon. Check out these fleets...... http://i.imgur.com/cacLeeS.jpg Lots of people concerned about how the game balance with these uber fleets around. Although a good point was raised by someone stating that the game is a skill based game so probably not too much to worry about with the Goons, no point and click like in EVE here.
|
|
|
|
Joined: Jan 2001
Posts: 8,771
Oberkriegkaboomführer Hotshot
|
Oberkriegkaboomführer Hotshot
Joined: Jan 2001
Posts: 8,771 |
The biggest difference compared to EVE is that SC will rely heavily on instancing, so the vast numerical superiority of the über-Fleets like Goons won't be that much of a problem.
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
|
|
|
|
Joined: Dec 2012
Posts: 245
ArmA3 Mission Maker Member
|
ArmA3 Mission Maker Member
Joined: Dec 2012
Posts: 245 |
Also just because they have the ships does not mean they have the crew. Those corvettes take like 10 people just to operate the bridge, never mind fighter pilots marines ect.
|
|
|
|
Joined: Jan 2001
Posts: 1,124
Member
|
Member
Joined: Jan 2001
Posts: 1,124 |
Still, seeing the image, it would be quite a show to see a virtual open war between those fleets.
+1 to the SimHQ "fleet".
Last edited by Lancelot; 11/26/13 04:26 AM.
Si hay que huir, YO PRIMERO!!!
|
|
|
|
Joined: Jan 2005
Posts: 15,827
Dread pirate Mace Veteran
|
Dread pirate Mace Veteran
Joined: Jan 2005
Posts: 15,827 |
I spoke too soon. Check out these fleets...... http://i.imgur.com/cacLeeS.jpg Lots of people concerned about how the game balance with these uber fleets around. Although a good point was raised by someone stating that the game is a skill based game so probably not too much to worry about with the Goons, no point and click like in EVE here. Think we just got our first targets
|
|
|
|
Joined: Nov 2006
Posts: 2,144
Member
|
Member
Joined: Nov 2006
Posts: 2,144 |
I like the cut of your jib Mace Saw some figures on the number of people for those fleets. Goons have around 1,700 players ready for Star Citizen so they'll have no problem manning ships.
|
|
|
|
Joined: Mar 2006
Posts: 2,896
Opinionated Aussie Bloke Senior Member
|
OP
Opinionated Aussie Bloke Senior Member
Joined: Mar 2006
Posts: 2,896 |
I agree, with instancing (iirc) plus the ability to host a private server we should not see fleets anywhere near that size.
As been mentioned before, they will not be able to field that whole fleet as there are probably a ratio of 2+ ships per member.
That there cuts their available fleet to half or under, then couple that with some of the ships need multicrew and the fleet will be even smaller.
However, they have a great diversity and can field (if organised) quite a powerful fleet.
But as mace stated, there will be a lot of people showing off by flying their big stuff single handedly and they will make an easy target.
With regards to the cutlass, I still think of it more of an interceptor rather than a fighter and I am looking forward to seeing how it runs in a co-ordinated attack - especially with its tractor beam.
I would envisage an engagement with a large craft as follows 1. fighters tie up turrets and support craft at close range 2. Bombers and cutlasses hit at medium range and cutlasses move in for tractor 3. Constellations and larger ships pound from distance 4. Multicrew craft unload passengers into ship (if not destroyed) for capture
Anyway, if we are going to do the fleet thing, can we or should we start the exodus and move a long way away fom startersville to set up a base somewhere to launch our ops (that can cover trade + mining + interdiction)
Last edited by bogusheadbox; 11/26/13 11:14 AM.
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
|
|
|
|
Joined: May 2010
Posts: 5,534
Hotshot
|
Hotshot
Joined: May 2010
Posts: 5,534 |
First you have to take out all the thrusters and completely disable the target before you can use the tractor (unless it has changed!) as a maneovering ship would rip your tractor beam out it's mounts.
Chlanna nan con thigibh a so's gheibh sibh feoil Sons of the hound come here and get flesh Clan Cameron
|
|
|
|
Joined: Jan 2005
Posts: 15,827
Dread pirate Mace Veteran
|
Dread pirate Mace Veteran
Joined: Jan 2005
Posts: 15,827 |
I read on the SC forums that larger ships can have some sort of booby traps set and turrets so boarding a ship will be dangerous. But that's the life us pirates live EDIT: OT - I've just put a request in for a SC sub-forum http://simhq.com/forum/ubbthreads.php/topics/3867919#Post3867919 so we have a place to put all our stuff. Please add your votes for this too
Last edited by MaceUK33; 11/26/13 12:14 PM.
|
|
|
|
Joined: Jul 2002
Posts: 10,343
Veteran
|
Veteran
Joined: Jul 2002
Posts: 10,343 |
Must...not...buy...more...ships...
You're only young once, but you can be immature forever.
|
|
|
|
Joined: Nov 2006
Posts: 1,080
Member
|
Member
Joined: Nov 2006
Posts: 1,080 |
Getting a small simHQ fleet together to take down one of these large ships sounds like SO much fun.
Intel i5 2500k // Asus P8P67 // 16GB G.Skill RAM // RX480 8GB // 27" monitor // VKB Black Mamba Mk.III // Warthog Throttle // TFRP Pedals // W7
|
|
|
|
Joined: Aug 2013
Posts: 2,233 Likes: 8
Member
|
Member
Joined: Aug 2013
Posts: 2,233 Likes: 8 |
I'm perplexed... What good would a Gladiator be if it doesn't have jump capability? There are no carriers for sale, right? As far as I understand it every system has jump points which normally require some kind of jump ability to go through. However, in the more built up areas of the galaxy there are jump gates constructed and any ship should be able to go through those. You should still be able to cruise the galaxy in a gladiator, just can't go visit the fringes without hitching a ride.
|
|
|
|
Joined: Dec 2001
Posts: 4,840
Senior Member
|
Senior Member
Joined: Dec 2001
Posts: 4,840 |
Aurora LN (upgraded Aurora MR) - Ricnunes
|
|
|
|
|