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Beat the Kobayashi Maru
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Might as well update with my current favorite Stalker 5S build:

STK-5S

6xML
4xLRM5, 5 tons of ammo
Engine: STD 310 for 65 KPH
Heat: 1.32
Armor: 480
Alpha: 50, whatever that's worth with LRM's and ML's LOL

Fast cooldown on the missiles for good firing rate, low heat. 6 ML's are nothing to sneeze at up close. thumbsup


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Update on my 2xAC10, 2xML Cat K2.
Heat is 1.27, but firing the AC10's together, then pairing the upper ML's and the lower in a 3rd group, it just does extremely good with heat. Having very good results with it, just don't push it in close too long due to the XL. Deals nice accurate damage though, decent ammo and still does 20 pts damage after the ammo runs out with the MLs.

CPLT-K2


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Here is the Jaeger build I was running last night...

JM6-S

2 lbx10 (6 tons ammo)
4 mlas
300xl (82 kph w/ tweak)

Very first shot from this mech kill Clydewinder. At that point I knew I had something. It is a decent all around mech but shines against mechs with armor damage. Lbx has a crit bonus.

S

Last edited by Feetwet; 09/11/13 02:23 PM.

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Originally Posted By: Feetwet
Here is the Jaeger build I was running last night...

JM6-S

2 lbx10 (6 tons ammo)
4 mlas
300xl (82 kph w/ tweak)

Very first shot from this mech kill Clydewinder. At that point I knew I had something. It is a decent all around mech but shines against mechs with armor damage. Lbx has a crit bonus.

S


that's very similar to my Ilya Muromets build... 2 LB10X, 2 ER LARGE, 280XL

Lasers to soften the armor, shotguns to chew up the tasty innards


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On to the ORION...Here's what I've been running lately:


http://mwo.smurfy-net.de/mechlab#i=98&l=cf91d7c6255c41ccb33bd5e75e37794477a2fe2d


I picked up the K, V, and the M but the M is my favorite. Good punch at most engagement ranges, decent armor, and an AC20.

I'm running XL engines in the other 2 but this one needs the standard due to the torso-mounted autocannon.


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Here's a really good HBK-4P build I've stumbled into when I finally decided to elite my Founder's Hunchie, it turns out the 4P I bought to help do that has become one of my favorite mechs with a ghost-heat modified Swayback config:
http://mwo.smurfy-net.de/mechlab#i=2&l=5876401365e0a5353ce98ac34ec3d2ea32d771ea

STD275
7xML
Endo
19 DHS

Been using it the last few days with two fire groups, one with the 4xML in the torso, and one with 3xML in the arms/head which swivel, and I just alternate the two fire groups with a slight delay to avoid ghost heat, with the new increased torso twist in the Hunchie you can shoot Jenners and Spiders that chase you, and this really packs alot of damage 200-400avg rounds with a couple of 800-900 lucky rounds. Also with SpeedTweak it runs at 98kph.

You can substitute one or two ML for DHS depending on how hot you are comfortable running it, for me 7 seems to be perfect balance to rarely overheat even in a furball, but if you are more disciplined the 9xML config packs even more punch.


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Updated Misery build, finally got one I like. After a lot of rebuilds, I settled back on the 4xLL, but with the shotty to finish them off.

MISERY



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Beat the Kobayashi Maru
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Originally Posted By: Feetwet
Here is the Jaeger build I was running last night...

JM6-S

2 lbx10 (6 tons ammo)
4 mlas
300xl (82 kph w/ tweak)

Very first shot from this mech kill Clydewinder. At that point I knew I had something. It is a decent all around mech but shines against mechs with armor damage. Lbx has a crit bonus.

S



After Feet's success the other night with crazy damage, I figured I had to give this a shot. I didn't want to tear down my Jager, so I put it on a K2. Still soft in the CT & cockpit, being a catapult so probably not as effective, but it still did a ton of damage. Had a good time with it, so I'll probably be running this build on my K2 for quite a while. I had dual AC10's at one point with 4xML, but this seems more effective since the heat is better so more ML firing and that crit bonus.

thumbsup


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Finally came up with a Battlemaster build that I like:

http://mwo.smurfy-net.de/mechlab#i=119&l=a5ef71fd01efb3373f24ae85cfdeb4cd500d50c7

Going to experiment with going endo-steel/std eng but I suspect it will be pretty much the same.

Three ACs on the left arm is just vicious.


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"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

- Jayne Cobb, "Firefly"
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My new favorite build ... (CTF-3D)





"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

- Jayne Cobb, "Firefly"
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I like that build, Brennus. It's refreshing to see a CTF-3D that's not just configured as a sniper.


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Beat the Kobayashi Maru
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Check this out, 3 shotties.


An XL but pretty efficient.


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Fun to watch! I think I prefer the 3D over the Ilya though, only 'cuz it gives me the vertical option. I also sacrifice more armor in favor of tonnage for ammo. He ran out of ammo rather quickly in the second battle, but he was also runnin' 3 LB's opposed to just 2. The only real difference in his load-out, as compared to mine, is his third LB, where as I run w/ 4 MED's and 2 LB's. Still, very effective up close, and as he said, just straight up fun to run!


"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

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"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

- Jayne Cobb, "Firefly"
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Beat the Kobayashi Maru
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That's a good build. I've got one similar on a 5M, but instead of 2 LRM10's, I went with 4 LRM5's. Same amount of missiles in the air, but you fire noticeably faster. A bit more heat though.


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A fun FIREBRAND 2xLB10X 2xERLL build...

The high 2xERLL in the arms makes nice sniping in the initial standoff engagement, and then the 2xLB10x are good for crits cleanup and legging lights that come in close.


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I love the ctf.

I run 2x,3d,and 4x

My 4x used to be 2xlbx, 2x med pulse, 2x machine guns but I have just changed him out for 2xac5 and 2x ac2 full fibre ferrous armour and bigger engine.

The lbx has a surprisingly very long range.


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Some good ShadowHawk builds that I found work well for me and do damage above their Medium size:

Fast Chainsaw Dakka:
SHD-2H XL295 3xAC2 (substitute XL275 if you want one extra ton of ammo)

Fast Light Killer and Brawler:
SHD-2D2 XL275 LB10X + 4xSSR +2xMPL

Fast Med Brawler and Support
SHD-5M XL300 2xAC5 2xML


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"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

- Jayne Cobb, "Firefly"
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