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Joined: Nov 2007
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Just a Noob Senior Member
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Just a Noob Senior Member
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*UPDATE* Flea has released an update to his checklists here: http://simhq.com/forum/ubbthreads.php/topics/3342810/Aircraft_Operations_Checklists.htmlThis thread has been locked. Please go to the thread above for questions/comments. My squad-mate Flea has been, like many folks, combing teh internets for WWII-applicable data for months now, in anticipation of IL2: COD and has compiled a very impressive set of data sheets (MS Excel 2007). They're based on his current knowledge and expectations (i.e., without having touched the game!) so please append the appropriate caveats, assumptions, and disclaimers to the work. Unfortunately, he's never been able to get his 2GvSAP FTP to work, so I've *graciously* volunteered to upload the document to my FTP and post the link for him (see below). http://www.2gvsap.org/einstein/attach/2GvSAP_Fleas_COD_Data_Sheets.zipThe data sheets include Flea's preliminary HOTAS and keyboard layout, a full command list, ammo data (including historical loadouts), gunsight and convergence data, and a number of 1 page checklists/fast info sheets for some of the playable aircraft (Spit I Late, Spit II A, Hurri I Early, Hurri I Late, Me 109E, Me 110C-4, and the Ju 87 B2 v2). The info sheets contain useful data like Vspeeds, boost/rpm settings, and oil/coolant pressure/temp limits. I'm quite impressed with them, and hope you'll find them useful. As always, please post feedback comments here on the forum or you can PM Flea directly. Enjoy! 18 April 2011: Here are Flea's updated checklists. This attachment includes the checklists only, and not all of Flea's other data sheets. http://www.2gvsap.org/einstein/attach/2GvSAP_Flea_CoD_Checklists_R11.zip
Last edited by EinsteinEP; 07/16/11 10:45 PM.
Shoot to Kill. Play to Have Fun.
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Great work, just what is needed might load it on my phone for easy access until I get used to CEM etc.
III/JG11_Tiger
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Last edited by FearlessFrog; 04/20/11 03:37 AM. Reason: Added checklists
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Frog and Einstein ... thank you so much for sharing this work.It is exactly what I was looking for.
This is very much appreciated.
Michael.
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Thank you so much! Extremely helpful.
Now I'd really like to see some sheets regarding start-up procedure and also engine running procedures...
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Thanks Einnie for posting this. Guess I really should learn that FTP thing.
I left this in an unlocked excel file so others could modify to their liking or could update with in game data if they wish. Have fun with it.
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Excellent stuff, realy appreciate Flea taking the time to do these. Thanks him for all of us
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Thanks a bunch to Flea-Einstein for this, treasure trove of information. I did some research myself the other night into historical early/late RAF ammo loadouts and had the same findings, good stuff.
Last edited by Biggles07; 04/14/11 01:48 PM.
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Woha! Great work.. looks very impressive! Too bad we don't have the E-4/FF/M/Minengeschoss (yet?)... Also: The 110 seems to get into trouble long before it reaches the stated speeds. At ~480kph IAS at fairly low alt, it starts shaking wildly in a dive for me with the needle bouncing around like mad. Managed to rip a wing off at roughly 550-560 kph IAS. S.
Last edited by sascha; 04/14/11 01:56 PM.
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I'll be your Huckleberry Veteran
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I'll be your Huckleberry Veteran
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Earth-bound misfit Hotshot
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Earth-bound misfit Hotshot
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Thank you gentlemen ! I have been waiting for someone to publish something similar, and Flea's datasheet are just perfect !
Cheers
Nico
"Et s'il ne pleure personne, que Dieu nous le pardonne "
ArmA2/OA - RoF - FSX
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oh....
wonderful!!! thank you!
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Good work Flea . Looking forward to utilizing this once the game is loaded and ready to go on my PC.
My PC Specs: Traitorous transistorized toad....Blithering blatherskite....Hopeless heap of tainted tin
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Thank you very much.
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Lifer
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Darn cool stuff. Wheels
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Measured in Llamathrusts Lifer
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Measured in Llamathrusts Lifer
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The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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Marvelous I can't imagine where you get all your energy and time. You surely must have more hours than 24 in each day
"Live to fight another day"
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Bump. Can we sticky this one pls?
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Ah! Combatsim good times! Member
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Ah! Combatsim good times! Member
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Much, much more than an outstanding job! Congrats and many thanks for your dedicated effort. My best and most respectful regards, pato.
Reality is an alteration of our sensorial perception due to the lack of alcohol.
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Magnificent ! Many hanks guys for sharing such quality work !!!!!!!
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