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Joined: Jan 2001
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Nice work, good for you guys glad you found a publisher. It'll be great to get back down south, but virtually this time smile


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Inline advert (2nd and 3rd post)

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Well, I haven't really done any flight simming since 2008, as I usually do racesims nowadays - but this will be a must buy.

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I will definitely purchase the initial release.

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Ditto


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Another sale here.


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I always dreamed about a realistic Falkland war combat flight sim so:
Count me in!!! smile

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Just when I thought this project was never going to happen! Congratulations to the entire dev team. You guys have been slaving in the dark for a long time and I for one can't wait to see your baby in the light!


It doesn't matter how beautiful your theory is, or how smart you are, If it doesn't agree with experiment it is WRONG. ~Richard Feynman
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Congratulations to the team, an awesome accomplishment! Looking forward to buying it.

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Seeing that the A-10C is a bit more limiteded in operational scope (no carrier ops, no real air/air aircraft) I'll prefer this Harrier I guess. More variety in flying, and a bit simpler systems too. Great news.

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looking forward to this.

any chance of a new video or something?

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Late 2010 is here smile Any news on release date?

Cheers

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LOL Taipan - it's later here than it is there


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True I did travel through time into the future when I came back from my trip to England. I prefer being in the future, but we do have to wait for those slow pokes in the USA to catch up. Maybe the release is in twoweeks

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From Thunderworks news dated 1 Jan 2011:

Happy New Year Everyone!

Are the wishes of Aerosoft and Thunderworks. We have accomplished a lot in 2010. For example, in the 2 to 3 months following our signing with Aerosoft, we added the following features:

- Clickable cockpits with animated switches
- Several HUD modes for the Harrier, including Reversionary mode
- Gunsight with depression settings, set wingspan, range etc
- New clouds method, able to render cloud formations at up to 120km distance with very little overhead (previous method was limited by sector size, causing severe pop up artifacts, and so was replaced)
- Cockpit self-shadows
- Time of day 24hrs simulation (displaying constellations at night, etc)
- New and improved models for several types of Anti-Aircraft units used in the 1982 conflict
- New AI helicopters

...and more; effectively setting JT firmly in the track of being a realistic sim focused in a specific public (true flight simmers of course!)

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Just curious, were those things you hadn't thought you'd be able to put in the original release (pre-aerosoft), or is this more of a "current project status" news post?

Either way, this is good to hear! Looking forward to the clickable pits, makes a huge difference in things like the engine start procedure, where there's a lot of buttons you only click once during the whole flight.


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Great to hear more progress! I speak for many when I say "can't wait to fly this baby", its been an amazing journey watching you folks realize your goals!


I've got a bad feeling about this.....
Chaz #3182416 01/18/11 04:50 PM
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Originally Posted By: Chaz
- Time of day 24hrs simulation (displaying constellations at night, etc)
Does this mean that appropriately-educated pilots can navigate by starlight? smile

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