Previous Thread
Next Thread
Print Thread
Rate Thread
Hop To
Page 2 of 3 1 2 3
Joined: Aug 2002
Posts: 4,010
P
PV1 Offline
sometime mudslinger
Senior Member
Offline
sometime mudslinger
Senior Member
P
Joined: Aug 2002
Posts: 4,010
Hey, Uther: it just occured to me to check the link to my ground objects, and sure enough, since the site rebuild, the link is broken, pointing to the obsolete post#. The same is true of all links to SimHQ forum pages. Looks like a bit of a bugger going through and redoing all the links; I tracked down the new link for the ground objects here http://www.simhq.com/forum/ubbthreads.php?ubb=showflat&Board=75&Number=1722750

so that's one less to find...

Inline advert (2nd and 3rd post)

Joined: Jan 2001
Posts: 6,406
Uther Offline OP
Aviation Coordinator
Hotshot
OP Offline
Aviation Coordinator
Hotshot
Joined: Jan 2001
Posts: 6,406
Roger that PV. Sorry about the late reply.
I'll have to find the time to go through them.


RAF Flyby sounds, .303 gun sounds & cockpit glass added

PS I fixed your link.

Last edited by Uther; 03/11/07 04:24 PM.
Joined: Jan 2001
Posts: 6,406
Uther Offline OP
Aviation Coordinator
Hotshot
OP Offline
Aviation Coordinator
Hotshot
Joined: Jan 2001
Posts: 6,406
Preview of the v2.06 FM Candidate added.

Joined: Jan 2001
Posts: 6,406
Uther Offline OP
Aviation Coordinator
Hotshot
OP Offline
Aviation Coordinator
Hotshot
Joined: Jan 2001
Posts: 6,406
v2.06 Manual Added

Joined: Jan 2001
Posts: 14,031
B
Veteran
Offline
Veteran
B
Joined: Jan 2001
Posts: 14,031
New Terrain ought to be added too..
SUMMERTERRAIN update MOD http://www.simhq.com/forum/ubbthreads.php?ubb=showflat&Number=2210581&page=1#Post2210581


"Ah yes, Michael (Parkinson)," Bader replied, "But these Fockers were Messerschmitts..."

BDG BoB Developers Group: Eleven! years of passion for historical recreation of the Battle of Britain.
Joined: Aug 2002
Posts: 4,010
P
PV1 Offline
sometime mudslinger
Senior Member
Offline
sometime mudslinger
Senior Member
P
Joined: Aug 2002
Posts: 4,010
Are all those 109 skins also available in the latest multiskin? That is, if you have the multiskin, is there a reason to d/l those skins as well?

Also, all these terrain mods are no longer being offered (and links are thus dead):

hurricane hicken\'s Jan 31st, 2006 terrain
hurricane hicken\'s March 19th terrain
hurricane hicken\'s April 20th Terrain Update
hurrucane hicken\'s Sept 6, 2006 Terrain Update

Currently, our latest separate terrain offering (suitable for BoB-1 or BoBII) is the May 21/07 terrain here:

http://airwarfare.com/simnetwork/index.php?name=Downloads&file=details&id=40

which is slightly enhanced over the March 31/07 terrain bundled with patch 2.06

Joined: Jan 2001
Posts: 6,406
Uther Offline OP
Aviation Coordinator
Hotshot
OP Offline
Aviation Coordinator
Hotshot
Joined: Jan 2001
Posts: 6,406
Added a very good resource post: Getting the most out of BoBII

Joined: Jan 2001
Posts: 6,406
Uther Offline OP
Aviation Coordinator
Hotshot
OP Offline
Aviation Coordinator
Hotshot
Joined: Jan 2001
Posts: 6,406
Version 2.06.1 Release added.

Joined: Jan 2002
Posts: 1,835
P
Member
Offline
Member
P
Joined: Jan 2002
Posts: 1,835
Originally Posted By: Uther

link is dead.

Joined: Aug 2002
Posts: 4,010
P
PV1 Offline
sometime mudslinger
Senior Member
Offline
sometime mudslinger
Senior Member
P
Joined: Aug 2002
Posts: 4,010
It's a typo - there is an extraneous "l" in "shockwave".

This one works:

http://www.shockwaveproductions.com/bob/troubleshoot

Joined: Feb 2005
Posts: 1,263
E
Member
Offline
Member
E
Joined: Feb 2005
Posts: 1,263
Originally Posted By: bruno
Dear all,
I've done several attempts to download the "109 Cockpit, Revi, panel, and tracer enhancements" file from more than one link but with no success. My maximum result has been a corrupted file.
Is there someone that can give me some hint or, even better, a reliable link?
thanks in advance


So do I guys... \:\( any help?


WOFF UE, BOC member, Albatros pilot.

Joined: Oct 1999
Posts: 9,947
D
Hotshot
Offline
Hotshot
D
Joined: Oct 1999
Posts: 9,947
Majority of terrain links are dead.

Joined: Aug 2002
Posts: 4,010
P
PV1 Offline
sometime mudslinger
Senior Member
Offline
sometime mudslinger
Senior Member
P
Joined: Aug 2002
Posts: 4,010
The original poster/stickier hasn't been by to update this in quite a while, and after the last SimHQ software rebuild, all the links to previous posts in this forum (the majority) were broken and haven't been repaired, well basically they can't be repaired as there's no way to figure out the correspondence with the old system, and then the older posts were hived off to the archive recently so it's even worse now. Hmm. And the archive seems to be broken today, too.

Pretty much everything regarding the terrain has been updated several times since the list was made, and most have been incorporated into the BDG patches. You get all of it with one patch install, as the BDG patches are always cumulative and comprehensive. The Hurricane Hicken terrain mods listed there were sequential iterations, only the last was ever needed, and that's been superceded by four subsequent iterations incorporated into subsequent BDG patches. The cliff mods would still be viable alternates, as would the sea colourings, as those are all matters of personal taste.

The only aspects of my ground object repaints that haven't yet been outdone by Ben the prodigious object modeller are the London bus and [*Edit*: the warehouse roof - that has now been superceded as of 2.11 by Ben's new warehouse objects, but the bus hasn't been done yet, so mine is still a big improvement on stock], and I'm hoping they'll be occluded soon. Oh, and my hedgerow is also still good, I like it better than stock. These three can be found here

Bus: http://www.a2asimulations.com/forum/viewtopic.php?f=10&t=5806&hilit=lbus

Hedgerow: http://www3.telus.net/v1ncent/bob/treeline.rar
Unrar, and drop into whatever folder has the like-named file - I think it might be maskmap. Looks like this:



Addendum, friday: I managed to locate my original post for these, as they repaired the archive link today, so I thought I'd put the address here, see how long this one stays valid... http://simhq.net/forum/ubbthreads.php/topics/1722750/Some_minor_ground_object_tweak.html#Post1722750


Last edited by PV1; 03/22/11 08:43 AM.
Joined: May 2000
Posts: 58
P
Junior Member
Offline
Junior Member
P
Joined: May 2000
Posts: 58
Hi Uther: Skin links are dead - is there an alternate source(s)?
Regards,
P.

Joined: Aug 2002
Posts: 4,010
P
PV1 Offline
sometime mudslinger
Senior Member
Offline
sometime mudslinger
Senior Member
P
Joined: Aug 2002
Posts: 4,010
Uther hasn't been by here to update this thread (or unsticky it, as most of the content is obsolete) for years now. I guess he's too busy with other responsibilities. As to the skins, I don't think any of the individual items are available by themselves anymore. Pretty much everything has been incorporated into the Multiskin package, available at the A2A site, along with the 2.09 patch on the patch release announcement post: http://www.a2asimulations.com/forum/viewtopic.php?f=10&t=13117&start=0

The multiskin applies correct skins to all the single seat planes, along with correct call letters and emblems (done via a scripting system with layers, so it doesn't require thousands of full skin files). For the relatively imminent 2.10 patch release, as you will have noted from all the posts lately, Aces High has created a prodigious addition in the form of skins for all the heavy bombers. I believe that leaves the stukas and 110s without multiskin, but I may be not up to speed on that.

The 2.10 patch with multiskin update should certainly be out within 2 months, possibly much sooner, depending on how testing goes. It is in the integration and polishing stage now; when that is satisfactory, an installer will have to be built and tested.

If you are only interested in specific skins (say if your vid card can't cope with the full load), you should be able to install multiskin, then disable its running via the bdg.txt variable, and then you can browse the skin texture files for what you want and do some file swapping, or .ms file editing, to get a few skins into your game (this may require some detailed help, best to ask at the A2A forum).

Joined: May 2002
Posts: 15,158
N
Veteran
Offline
Veteran
N
Joined: May 2002
Posts: 15,158
ok, so, the inevitable noob question, as i'll be installing this over the weekend...out of this most impressive list, what are the say 10-15 must haves? (not to tread on anyone's toes, since all deserve kudos for making these, but there are often those mods that are universally considered must haves, such as aeyes cockpit or hi tiles for dear, departed f4, or the ai combat mod for il2 that makes them better resemble human pilots). thanks!


Mobo ASUS MAXIMUS IV EXTREME (REV 3.0)
Memory CORSAIR XMS3 8GB DDR3
GPU 2 EVGA 680 FTW 4GB
CPU Intel Core i7-2600K Sandy Bridge 3.4GHz (3.8GHz)
Drives 2 HITACHI Deskstar 3TB 2 Crucial 256 GB SSD Displays 3 HP ZR30w 30" monitors
UPS Cyberpower PP2200SW
PSU Antec High Current Pro HCP-1200 1200W
Case COOLER MASTER CM Storm Trooper
Drive LITE-ON Black 12X Blu-ray
CPU cooler Noctua 6 Dual Heatpipe
Fans COOLER MASTER SickleFlow 120
OS Windows 7 Premium
Joined: Jun 2001
Posts: 9,189
O
Hotshot
Offline
Hotshot
O
Joined: Jun 2001
Posts: 9,189
There are none IMHO, for a simple reason: We put all "must haves" into the main package. Luckily we have only one group modding this sim. Multiskin is seperate from the main package as you need a good gfx card - at least 256 MB memory, 512 prefered.

There are still several mods that some see as big step forward while others dont.
Anyway, I suggest you get the main package (and Multiskin depending on your gfx card). Then fly for some time to get a feel and to see which aspects of the sim you like more and which you like less. Then look at mods again. Also by then there might be some mods available that will be rolled into 2.11 once that ships.

Joined: May 2002
Posts: 15,158
N
Veteran
Offline
Veteran
N
Joined: May 2002
Posts: 15,158
sounds good, thanks
my card will have no problem handling multiskin...it's a replacement and better card than the 8800gtx listed in my sig (which is a best of a card, even today)


Mobo ASUS MAXIMUS IV EXTREME (REV 3.0)
Memory CORSAIR XMS3 8GB DDR3
GPU 2 EVGA 680 FTW 4GB
CPU Intel Core i7-2600K Sandy Bridge 3.4GHz (3.8GHz)
Drives 2 HITACHI Deskstar 3TB 2 Crucial 256 GB SSD Displays 3 HP ZR30w 30" monitors
UPS Cyberpower PP2200SW
PSU Antec High Current Pro HCP-1200 1200W
Case COOLER MASTER CM Storm Trooper
Drive LITE-ON Black 12X Blu-ray
CPU cooler Noctua 6 Dual Heatpipe
Fans COOLER MASTER SickleFlow 120
OS Windows 7 Premium
Joined: Jan 2003
Posts: 1,979
B
Member
Offline
Member
B
Joined: Jan 2003
Posts: 1,979
Your Processor will slow on the large (200+ A/C) missions.

You might want to review the following thread on performance notes and tuning tips:

http://a2asimulations.com/forum/viewtopic.php?f=17&t=10091


Intel I7 920 processor (2.66GHz, 8MB cache), 6GB DDR3 Triple Channel @1333MHz, 1.8GB NVIDIA GeForce GTX 295, Sound Blaster X-Fi PCI Sound Card, Windows 7 Home Premium 64 Bit , CH Fighter Stick & Pedals ,TrackIR4 Pro thanks to BobII crew.
Joined: Mar 2011
Posts: 371
S
'Stuffy' - Dowding!
Member
Offline
'Stuffy' - Dowding!
Member
S
Joined: Mar 2011
Posts: 371
There are many links in this thread that appear to have expired - how do we get at the mods/patches within them? I know this is a very old thread, but it was still stickied, so I didn't see the point in opening a new one.

I didn't know there are missions with 200+ planes! Wow! Will my system run those smoothly at full details?

Last edited by Stuffy7634; 03/21/11 05:18 PM.

Mobo: GA-P35-S3
CPU: Intel Core 2 Quad Q8400 2.66Ghz
GPU: ATI EAH4850 512mb DDR3
RAM: 4.Gb 240pin DDR2 PC667Mhz PC5300
Sound: Audigy 4
O/S: Windows 7 64bit Home Premium
Page 2 of 3 1 2 3

Moderated by  RacerGT 

Link Copied to Clipboard
Quick Search
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
On this day, 40 years ago...
by Crane Hunter - 09/17/24 01:17 AM
Art Palmer was 104
by F4UDash4 - 09/15/24 11:04 PM
September 15th, Battle of Britain Day.
by RedToo - 09/15/24 08:15 PM
9/11/2001 at the Pentagon
by F4UDash4 - 09/12/24 12:52 AM
September 11, 2024
by Tarnsman - 09/11/24 05:11 PM
Lyin' Eyes & Desperado
by NoFlyBoy - 09/10/24 06:43 PM
Technology Bargains
by F4UDash4 - 09/10/24 01:24 AM
James Earl Jones dead at 93
by semmern - 09/09/24 08:53 PM
Christopher Walken dancing
by CyBerkut - 09/09/24 08:35 AM
Popular Topics(Views)
6,425,539 SAM Simulator
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.7.5