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YANKEE AIR PIRATE 18 - Misty 31 Feet Wet - Part Three

680413 Misty 31 Feet Wet

YANKEE AIR PIRATE - AAR

"YAP's new HH-53 Super Jolly is big, beautiful and crisply modelled. It flies very well too and is provided with the excellent 'Huey-type' cockpit. When flying helos in the WoV sim, you have to bear in mind that the flight model is necessarily translated through the game engine. So you have to think of 'flaps' and 'air-brakes' as a kind of trimming.

I will illustrate the control moves at the critical phases of this mission. That all said, she flies beautifully, low and slow is an absolute joy, she pedal-turns on a dime and if you push the airspeed up, she fights back, just like the real thing! Some controls are a minor concession to the game engine, nothing more, I love this helo and I believe there are bigger ideas in the pipeline! So suspend your disbelief and let's go flying!"


13th April 1968 - 17:00
HH-53 'Super Jolly', Gopher.

We get the call at 17:00, parked up at a laager in the woods north of Dong Ha. As the rotors spin up I check the route while the co-pilot straps in and our crew-chief OKs the rescue equipment. Soon we are ready to go, the heavy bird tips forward, rolls a little as I release the brakes, and lumbers into the air. - "Flaps full down, throttle increased smoothly, brakes released, pull a little on the stick."

Airborne and on course, I tuck the gear away and settle her for the cruise in to the rescue site, ten minutes away at max ingress. - "Flaps full up, Gear up, steer on course, wing leveller on, throttle adjusted to keep just below the Airspeed redline."

As we descend into the rescue-zone I see the red smoke, lucky those guys had plenty of smoke-canisters with them! The first pilot is sitting in his raft, way out to sea, we slow up for a low approach and a winch pickup. - "Airbrakes on descent, flaps to full, gear down, lights on."

We overshoot a little, but pedal-turn easily, preventing sinking too far by increasing power. I love this helo! We can sideslip with ease and turn on a dime! This big bird is really manoeuvrable!

Once he's pulled aboard I swing her around in a flat turn and make for the other guy. We don't want to hang around, there is another sail-equipped sampan quickly heading his way. I decide to make a water-landing and touch down beside the relieved pilot.

"Water Landing - Smooth descent at 10Kts, gear still DOWN, brakes on to stop."

"The rescue system is brilliant, remember when we did it before with Hobo-51? The clever target requirement makes it necessary to fly the aircraft within tightly defined parameters in order to affect the rescue, rather than some automatic scenery fix or just pretending. You can get really caught up in it too, when I over-shot the first guy I was anxious to go around again and nervous of the ticking clock for guy-two."

Both airmen seem OK, a little wet, a little stressed, more beat up from banging out of the aircraft than from anything else. I pull out of the water, clean-up the chopper, and buster for Dong Ha.

We touch down on Dong Ha's spacious concrete apron and unload our precious cargo. We have upheld the Airmen's-Contract!

"No need to bother with the runway! Any space big enough for the helo will do. Get everything down and plan your approach as a smooth descent to the spot you want, not unlike a carrier approach in some ways, just slower!"

Inline advert (2nd and 3rd post)

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Incredible!
I`m wonder everytime how much detailed YAP is. And now that! Rescuemission with helofly

A question(sorry if i ask it before):
When do you make these screenshots, because of nonexisting ingame-recordfunction? From all these cameraangels during a mission, must be hard.
(hope you understand my question, cause my worse english)

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Yes it is hard! The number of times I crashed on the boat trying to get a shot, flying with one hand and trying to push the 'print screen' button...

What I do now is fly the mission, no shots, just try it out. Next is a run on 'autopilot' where I can snap things that come up with the F7 key, that way you collect some of the eye-candy material that can be used later.

When I finally fly the mission for a report, most of the stuff, formation flight, target photos etc has already been photographed and I can concentrate on flying the mission and remembering what happens. I always write one continuous account from one flight.

Still there is often something unusal that happens. Damage due to combat and incidents during the reported flight are as they come, you have to be very alert for things and quick on the screenshot keys!

It would be a lot easier if you could watch a track after a flight like you can with Il2/FB!

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You make really nice YAP AAR!


-Sir in case of retreat, were we have to retreat??
-To the Graveyard!!

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Simon

Enjoy reading your AARs. Like you, I think that YAP has revitalised WoV. I like the combination of screenies and commentary you put together. Thanks for keeping us posted.

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Thanks guys I appreciate your comments. I learn a lot by doing the AARs, flight notes and stuff are my way of taking it in.

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Just watch the range on Crabs ZPU, that bugger will ruin your day.

Simon, your going to have to have us over for some Mulled Wine and Cheese, or some warm pints. Oh, and perhaps bangers and mash for supper.

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How about some steak and kidney pudding and a Guinness?

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You just said the magic words there Simon. I'm on my way....

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No Kidding, we had that last night, beautiful! Wish you could have been there!


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