Here You go. I use it during Weapons Development.
I did it a long time ago.
[ViewClass001]
ViewClassName=FreeViewClass
ViewType=FREE_VIEW
ViewGroupID=0
DefaultView=
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FOV=45.0
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=FALSE
StepZoom=FALSE
ZoomScale=0.1
PanScale=0.00140
MinFOV=15.0
MaxFOV=90.0
OffsetDistance=0.0
[ViewClass002]
ViewClassName=CockpitViewClass
ViewType=FIXED_VIEW
ViewGroupID=1
DefaultView=CockpitFront
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=TRUE
FocusObjectOnly=TRUE
FOV=60.0
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=TRUE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberFOV=TRUE
LimitPitch=TRUE
LimitYaw=TRUE
LimitRoll=FALSE
ZoomFOV=TRUE
ZoomScale=0.01
PanScale=0.00160
MinSpeed=100.0
MaxSpeed=10000.0
Acceleration=2000.0
AngleRates=480.0,360.0,360.0
FOVRate=60.0
MinAngles=-135.0,-20.0,0.0
MaxAngles=135.0,110.0,0.0
MinFOV=15.0
MaxFOV=90.0
OffsetDistance=0.06
TrackIRUseAbsolutePos=TRUE
[ViewClass003]
ViewClassName=SnapViewClass
ViewType=FIXED_VIEW
ViewGroupID=1
DefaultView=CockpitFront
AllowFromDiffGroup=FALSE
SnapView=TRUE
InsideView=TRUE
FocusObjectOnly=TRUE
FOV=60.0
PitchControl=
YawControl=
RollControl=
ZoomControl=
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=TRUE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberFOV=TRUE
LimitPitch=TRUE
LimitYaw=TRUE
LimitRoll=FALSE
ZoomFOV=TRUE
ZoomScale=0.01
PanScale=0.00160
MinSpeed=100.0
MaxSpeed=10000.0
Acceleration=2000.0
AngleRates=360.0,240.0,240.0
FOVRate=60.0
MinAngles=-135.0,-20.0,0.0
MaxAngles=135.0,110.0,0.0
MinFOV=15.0
MaxFOV=90.0
OffsetDistance=0.06
[ViewClass004]
ViewClassName=ExternalViewClass
ViewType=TRACKING_VIEW
ViewGroupID=0
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FOV=45.0
ObjectDistance=80
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=FALSE
SmoothAngleTransition=TRUE
SmoothPositionTransition=TRUE
SmoothFOVTransition=TRUE
RememberAngle=TRUE
RememberPosition=TRUE
RememberFOV=TRUE
TrackObjectPitch=FALSE
TrackObjectYaw=FALSE
TrackObjectRoll=FALSE
LimitPitch=TRUE
LimitYaw=FALSE
ZoomFOV=FALSE
ZoomScale=0.02
PanScale=0.00140
MinSpeed=1000.0
MaxSpeed=900000.0
Acceleration=1000000.0
AngleRates=720.0,600.0,600.0
FOVRate=60.0
MinAngles=0.0,-100.0,0.0
MaxAngles=0.0,100.0,0.0
MinObjectDistance=10.0
MaxObjectDistance=4000.0
OffsetDistance=0.0
ResetTime=2.5
[ViewClass005]
ViewClassName=FlybyViewClass
ViewType=Flyby_VIEW
ViewGroupID=0
DefaultView=freeview
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=FALSE
FOV=45.0
ObjectDistance=100.0
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberPosition=FALSE
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=TRUE
RememberAngle=TRUE
RememberPosition=TRUE
RememberFOV=TRUE
TrackObjectPitch=FALSE
TrackObjectYaw=FALSE
TrackObjectRoll=FALSE
LimitPitch=False
LimitYaw=FALSE
PanScale=0.00140
MinSpeed=100.0
MaxSpeed=300000.0
Acceleration=10000.0
AngleRates=720.0,600.0,600.0
StepZoom=FALSE
ZoomScale=0.01
FOVRate=60.0
MinObjectDistance=100.0
MaxObjectDistance=4000.0
OffsetDistance=40.0
MinFOV=4.80
MaxFOV=23.0
ResetTime=120
[ViewClass006]
ViewClassName=ShoulderViewClass
ViewType=SHOULDER_VIEW
ViewGroupID=0
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=TRUE
FOV=45.0
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=TRUE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
ZoomFOV=TRUE
ZoomScale=0.02
PanScale=0.00140
MinSpeed=100.0
MaxSpeed=100.0
Acceleration=10.0
AngleRates=360.0,240.0,240.0
FOVRate=60.0
MinFOV=30.0
MaxFOV=90.0
ResetAngles=TRUE
ResetTime=1.0
ResetRate=0.3
TrackIRUseAbsolutePos=TRUE
[ViewClass007]
ViewClassName=DeathViewClass
ViewType=TRACKING_VIEW
ViewGroupID=0
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FOV=45.0
ObjectDistance=40.0
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=FALSE
SmoothAngleTransition=FALSE
SmoothPositionTransition=FALSE
SmoothFOVTransition=FALSE
TrackObjectPitch=TRUE
TrackObjectYaw=TRUE
TrackObjectRoll=TRUE
LimitPitch=FALSE
LimitYaw=FALSE
ZoomFOV=TRUE
ZoomScale=0.02
PanScale=0.00140
MinSpeed=100.0
MaxSpeed=50000.0
Acceleration=10000.0
AngleRates=720.0,600.0,600.0
FOVRate=60.0
MinObjectDistance=10.0
MaxObjectDistance=100.0
OffsetDistance=0.0
[ViewClass008]
ViewClassName=PadlockViewClass
ViewType=PADLOCK_VIEW
ViewGroupID=1
DefaultView=CockpitFront
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=TRUE
FocusObjectOnly=TRUE
FOV=60.0
PitchControl=
YawControl=
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=TRUE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberFOV=TRUE
LimitPitch=TRUE
LimitYaw=TRUE
LimitRoll=FALSE
ZoomFOV=TRUE
ZoomScale=0.01
PanScale=0.00160
MinSpeed=100.0
MaxSpeed=10000.0
Acceleration=2000.0
AngleRates=480.0,360.0,360.0
FOVRate=60.0
MinAngles=-135.0,-20.0,0.0
MaxAngles=135.0,110.0,0.0
MinFOV=15.0
MaxFOV=90.0
OffsetDistance=0.06
[ViewClass009]
ViewClassName=TargetViewClass
ViewType=TARGET_VIEW
ViewGroupID=2
DefaultView=CockpitFront
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=TRUE
FOV=45.0
ObjectDistance=40.0
PitchControl=
YawControl=
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=FALSE
SmoothPositionTransition=FALSE
SmoothFOVTransition=FALSE
RememberAngle=FALSE
RememberPosition=FALSE
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=FALSE
ZoomScale=0.02
PanScale=0.00140
MinSpeed=100.0
MaxSpeed=50000.0
Acceleration=10000.0
AngleRates=720.0,600.0,600.0
FOVRate=60.0
MinObjectDistance=10.0
MaxObjectDistance=100.0
OffsetDistance=0.0
MinFOV=15.0
MaxFOV=90.0
ResetTime=2.5
[ViewClass010]
ViewClassName=TacticalViewClass
ViewType=TACTICAL_VIEW
ViewGroupID=3
DefaultView=ObjectView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=TRUE
FOV=45.0
PitchControl=
YawControl=
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=FALSE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=TRUE
ZoomScale=0.01
PanScale=0.00160
MinSpeed=100.0
MaxSpeed=10000.0
Acceleration=2000.0
AngleRates=480.0,360.0,360.0
FOVRate=60.0
MinFOV=15.0
MaxFOV=90.0
ResetTime=2.5
[ViewClass011]
ViewClassName=WeaponViewClass
ViewType=TRACKING_VIEW
ViewGroupID=0
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FOV=45.0
ObjectDistance=80
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=FALSE
SmoothAngleTransition=TRUE
SmoothPositionTransition=TRUE
SmoothFOVTransition=TRUE
RememberAngle=TRUE
RememberPosition=TRUE
RememberFOV=TRUE
TrackObjectPitch=FALSE
TrackObjectYaw=FALSE
TrackObjectRoll=FALSE
LimitPitch=TRUE
LimitYaw=FALSE
ZoomFOV=FALSE
ZoomScale=0.02
PanScale=0.00140
MinSpeed=1000.0
MaxSpeed=900000.0
Acceleration=1000000.0
AngleRates=720.0,600.0,600.0
FOVRate=60.0
MinAngles=0.0,-100.0,0.0
MaxAngles=0.0,100.0,0.0
MinObjectDistance=10.0
MaxObjectDistance=4000.0
OffsetDistance=0.0
ResetTime=2.5
[ViewClass012]
ViewClassName=EjectViewClass
ViewType=EJECT_VIEW
ViewGroupID=5
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=FALSE
FOV=45.0
PitchControl=
YawControl=
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=FALSE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=TRUE
ZoomScale=0.01
PanScale=0.00160
MinSpeed=100.0
MaxSpeed=10000.0
Acceleration=2000.0
AngleRates=480.0,360.0,360.0
FOVRate=60.0
MinFOV=15.0
MaxFOV=90.0
[ViewClass013]
ViewClassName=TowerViewClass
ViewType=TOWER_VIEW
ViewGroupID=0
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=FALSE
FOV=15.0
ObjectDistance=40.0
PitchControl=
YawControl=
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberPosition=FALSE
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=TRUE
StepZoom=FALSE
ZoomScale=0.01
FOVRate=60.0
MinObjectDistance=10.0
MaxObjectDistance=100.0
OffsetDistance=0.0
MinFOV=5.0
MaxFOV=60.0
ResetTime=2.5
//-----------------------------------------------------------------------------
[View001]
ViewName=FreeView
ViewClassName=FreeViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_FREE_VIEW
CycleNextControl=
CyclePrevControl=
[View002]
ViewName=CockpitFront
ViewClassName=CockpitViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_COCKPIT_FRONT_VIEW
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=0.0,0.0,0.0
[View003]
ViewName=CockpitRight
ViewClassName=CockpitViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_COCKPIT_RIGHT_VIEW
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=90.0,0.0,0.0
[View004]
ViewName=CockpitLeft
ViewClassName=CockpitViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_COCKPIT_LEFT_VIEW
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=-90.0,0.0,0.0
[View005]
ViewName=CockpitUp
ViewClassName=CockpitViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_COCKPIT_UP_VIEW
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=0.0,30.0,0.0
[View006]
ViewName=ObjectView
ViewClassName=ExternalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_OBJECT_NEXT
CycleNextControl=GOTO_VIEW_OBJECT_NEXT
CyclePrevControl=GOTO_VIEW_OBJECT_PREV
ObjectFrom=SearchAircraft
PositionOffsets=0.0,0.0,0.0
AngleOffsets=165.0,-20.0,0.0
[View007]
ViewName=FlybyView
ViewClassName=FlybyViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_FLYBY
CycleNextControl=GOTO_VIEW_FLYBY
CyclePrevControl=GOTO_VIEW_FLYBY_PREV
ObjectFrom=SearchAircraft
[View008]
ViewName=SnapViewFront
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_FRONT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=0.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20
RightModifierControl=SNAP_VIEW_RIGHT
RightModifierAngle=45
LeftModifierControl=SNAP_VIEW_LEFT
LeftModifierAngle=-45
[View009]
ViewName=SnapViewRight
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_RIGHT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=90.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20
LeftModifierControl=SNAP_VIEW_FRONT
LeftModifierAngle=-45
[View010]
ViewName=SnapViewLeft
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_LEFT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=-90.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20
RightModifierControl=SNAP_VIEW_FRONT
RightModifierAngle=45
[View011]
ViewName=SnapViewUp
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_UP
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=0.0,60.0,0.0
[View012]
ViewName=SnapViewFrontRight
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_FRONT_RIGHT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=45.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20
[View013]
ViewName=SnapViewFrontLeft
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_FRONT_LEFT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=-45.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20
[View014]
ViewName=SnapViewRearRight
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_REAR_RIGHT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=135.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20
[View015]
ViewName=SnapViewRearLeft
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_REAR_LEFT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=-135.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20
[View016]
ViewName=SnapViewDown
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_DOWN
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=0.0,-20.0,0.0
[View017]
ViewName=ShoulderView
ViewClassName=ShoulderViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_SHOULDER
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
PositionOffsets=0.0,-40.0,8.0
[View018]
ViewName=DeathView
ViewClassName=DeathViewClass
UpdateAlways=FALSE
ViewGotoControl=
CycleNextControl=
CyclePrevControl=
ObjectFrom=
PositionOffsets=0.0,0.0,0.0
AngleOffsets=0.0,0.0,0.0
[View019]
ViewName=GroundObjectView
ViewClassName=ExternalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_GROUND_OBJECT_NEXT
CycleNextControl=GOTO_VIEW_GROUND_OBJECT_NEXT
CyclePrevControl=GOTO_VIEW_GROUND_OBJECT_PREV
ObjectFrom=SearchGroundObject
PositionOffsets=0.0,0.0,0.0
AngleOffsets=165.0,-20.0,0.0
[View020]
ViewName=PadlockView
ViewClassName=PadlockViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_PADLOCK
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchAircraft
PositionOffsets=0.0,0.0,0.0
AngleOffsets=0.0,0.0,0.0
Toggle=TRUE
Target=TRUE
[View021]
ViewName=TargetView
ViewClassName=TargetViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_TARGET
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchAircraft
PositionOffsets=0.0,0.0,0.0
AngleOffsets=0.0,0.0,0.0
Target=TRUE
[View022]
ViewName=PlayerToTargetView
ViewClassName=TacticalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_PLAYER_TO_TARGET
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchAircraft
PositionOffsets=0.0,-40.0,8.0
AngleOffsets=0.0,0.0,0.0
Target=TRUE
[View023]
ViewName=TargetToPlayerView
ViewClassName=TacticalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_TARGET_TO_PLAYER
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchAircraft
PositionOffsets=0.0,-40.0,8.0
AngleOffsets=0.0,0.0,0.0
Reverse=TRUE
Target=TRUE
[View024]
ViewName=WeaponView
ViewClassName=WeaponViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_WEAPON
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchPlayerWeapon
PositionOffsets=0.0,-15.0,0.0
AngleOffsets=0.0,-15.0,0.0
[View025]
ViewName=PlayerToWeaponView
ViewClassName=TacticalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_PLAYER_TO_WEAPON
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchPlayerWeapon
PositionOffsets=0.0,-40.0,8.0
AngleOffsets=0.0,0.0,0.0
[View026]
ViewName=WeaponToPlayerView
ViewClassName=TacticalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_WEAPON_TO_PLAYER
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchPlayerWeapon
PositionOffsets=0.0,-20.0,4.0
AngleOffsets=0.0,0.0,0.0
Reverse=TRUE
[View027]
ViewName=EjectView
ViewClassName=EjectViewClass
UpdateAlways=FALSE
ViewGotoControl=
CycleNextControl=
CyclePrevControl=
ObjectFrom=
ObjectTo=
PositionOffsets=0.0,0.0,0.0
AngleOffsets=0.0,0.0,0.0
[View028]
ViewName=TowerView
ViewClassName=TowerViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_TOWER
CycleNextControl=GOTO_VIEW_TOWER
CyclePrevControl=GOTO_VIEW_TOWER_PREV
ObjectFrom=SearchAircraft
PositionOffsets=0.0,0.0,20.0
//-----------------------------------------------------------------------------
[SearchAircraft]
ViewObjectGroupName=AircraftGroup
ViewObjectStatusFlag=
[SearchGroundObject]
ViewObjectGroupName=GroundObjectGroup
ViewObjectStatusFlag=TARGETABLE
[SearchPlayerWeapon]
ViewObjectGroupName=MissileGroup
ViewObjectStatusFlag=PLAYERLAUNCHED
[SearchIncomingWeapon]
ViewObjectGroupName=MissileGroup
ViewObjectStatusFlag=PLAYERTARGET
//-----------------------------------------------------------------------------
_________________________
AKA 331KillerBee
MARINE Avation Ordnance
VMA-331 Bumblebees
MARINE AIR
On Time Delivery