Forum Archives » Complete » Third Wire Series (SF) » weapons view
Topic Options
Hop to:
#2042738 - 11/08/05 12:37 AM weapons view
ext Offline
Member

Registered: 09/18/03
Loc: Ontario Canada
At one time there was a mod out there to view the bombs as they were falling. You could zoom out more and pan around them as they fell. Anybody know if this mod is still available?


Top Bookmark and Share
#2042739 - 11/08/05 01:09 AM Re: weapons view
wpnssgt Offline
Member

Registered: 12/20/02
Loc: Barksdale AFB, 96th BS/AMU
F9 & Shift-F9 do this and can be tweaked for zoom and panning. I have a mod laying around that replaces the the F4 key with a tower view that tracks Player Launched Weapons. When I get home I will post both of these here.
_________________________
Michael D Engle
"Without Weapons!, It's Just Another Airline!"

Visit Combatace http://www.combatace.com


Top Bookmark and Share

#2042740 - 11/08/05 01:10 AM Re: weapons view
KillerBee Offline
Member

Registered: 08/19/05
Loc: Knoxville, Tennessee
Here You go. I use it during Weapons Development.
I did it a long time ago.

[ViewClass001]
ViewClassName=FreeViewClass
ViewType=FREE_VIEW
ViewGroupID=0
DefaultView=
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FOV=45.0
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=FALSE
StepZoom=FALSE
ZoomScale=0.1
PanScale=0.00140
MinFOV=15.0
MaxFOV=90.0
OffsetDistance=0.0

[ViewClass002]
ViewClassName=CockpitViewClass
ViewType=FIXED_VIEW
ViewGroupID=1
DefaultView=CockpitFront
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=TRUE
FocusObjectOnly=TRUE
FOV=60.0
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=TRUE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberFOV=TRUE
LimitPitch=TRUE
LimitYaw=TRUE
LimitRoll=FALSE
ZoomFOV=TRUE
ZoomScale=0.01
PanScale=0.00160
MinSpeed=100.0
MaxSpeed=10000.0
Acceleration=2000.0
AngleRates=480.0,360.0,360.0
FOVRate=60.0
MinAngles=-135.0,-20.0,0.0
MaxAngles=135.0,110.0,0.0
MinFOV=15.0
MaxFOV=90.0
OffsetDistance=0.06
TrackIRUseAbsolutePos=TRUE

[ViewClass003]
ViewClassName=SnapViewClass
ViewType=FIXED_VIEW
ViewGroupID=1
DefaultView=CockpitFront
AllowFromDiffGroup=FALSE
SnapView=TRUE
InsideView=TRUE
FocusObjectOnly=TRUE
FOV=60.0
PitchControl=
YawControl=
RollControl=
ZoomControl=
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=TRUE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberFOV=TRUE
LimitPitch=TRUE
LimitYaw=TRUE
LimitRoll=FALSE
ZoomFOV=TRUE
ZoomScale=0.01
PanScale=0.00160
MinSpeed=100.0
MaxSpeed=10000.0
Acceleration=2000.0
AngleRates=360.0,240.0,240.0
FOVRate=60.0
MinAngles=-135.0,-20.0,0.0
MaxAngles=135.0,110.0,0.0
MinFOV=15.0
MaxFOV=90.0
OffsetDistance=0.06

[ViewClass004]
ViewClassName=ExternalViewClass
ViewType=TRACKING_VIEW
ViewGroupID=0
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FOV=45.0
ObjectDistance=80
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=FALSE
SmoothAngleTransition=TRUE
SmoothPositionTransition=TRUE
SmoothFOVTransition=TRUE
RememberAngle=TRUE
RememberPosition=TRUE
RememberFOV=TRUE
TrackObjectPitch=FALSE
TrackObjectYaw=FALSE
TrackObjectRoll=FALSE
LimitPitch=TRUE
LimitYaw=FALSE
ZoomFOV=FALSE
ZoomScale=0.02
PanScale=0.00140
MinSpeed=1000.0
MaxSpeed=900000.0
Acceleration=1000000.0
AngleRates=720.0,600.0,600.0
FOVRate=60.0
MinAngles=0.0,-100.0,0.0
MaxAngles=0.0,100.0,0.0
MinObjectDistance=10.0
MaxObjectDistance=4000.0
OffsetDistance=0.0
ResetTime=2.5

[ViewClass005]
ViewClassName=FlybyViewClass
ViewType=Flyby_VIEW
ViewGroupID=0
DefaultView=freeview
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=FALSE
FOV=45.0
ObjectDistance=100.0
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberPosition=FALSE
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=TRUE
RememberAngle=TRUE
RememberPosition=TRUE
RememberFOV=TRUE
TrackObjectPitch=FALSE
TrackObjectYaw=FALSE
TrackObjectRoll=FALSE
LimitPitch=False
LimitYaw=FALSE
PanScale=0.00140
MinSpeed=100.0
MaxSpeed=300000.0
Acceleration=10000.0
AngleRates=720.0,600.0,600.0
StepZoom=FALSE
ZoomScale=0.01
FOVRate=60.0
MinObjectDistance=100.0
MaxObjectDistance=4000.0
OffsetDistance=40.0
MinFOV=4.80
MaxFOV=23.0
ResetTime=120

[ViewClass006]
ViewClassName=ShoulderViewClass
ViewType=SHOULDER_VIEW
ViewGroupID=0
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=TRUE
FOV=45.0
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=TRUE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
ZoomFOV=TRUE
ZoomScale=0.02
PanScale=0.00140
MinSpeed=100.0
MaxSpeed=100.0
Acceleration=10.0
AngleRates=360.0,240.0,240.0
FOVRate=60.0
MinFOV=30.0
MaxFOV=90.0
ResetAngles=TRUE
ResetTime=1.0
ResetRate=0.3
TrackIRUseAbsolutePos=TRUE

[ViewClass007]
ViewClassName=DeathViewClass
ViewType=TRACKING_VIEW
ViewGroupID=0
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FOV=45.0
ObjectDistance=40.0
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=FALSE
SmoothAngleTransition=FALSE
SmoothPositionTransition=FALSE
SmoothFOVTransition=FALSE
TrackObjectPitch=TRUE
TrackObjectYaw=TRUE
TrackObjectRoll=TRUE
LimitPitch=FALSE
LimitYaw=FALSE
ZoomFOV=TRUE
ZoomScale=0.02
PanScale=0.00140
MinSpeed=100.0
MaxSpeed=50000.0
Acceleration=10000.0
AngleRates=720.0,600.0,600.0
FOVRate=60.0
MinObjectDistance=10.0
MaxObjectDistance=100.0
OffsetDistance=0.0

[ViewClass008]
ViewClassName=PadlockViewClass
ViewType=PADLOCK_VIEW
ViewGroupID=1
DefaultView=CockpitFront
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=TRUE
FocusObjectOnly=TRUE
FOV=60.0
PitchControl=
YawControl=
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=TRUE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberFOV=TRUE
LimitPitch=TRUE
LimitYaw=TRUE
LimitRoll=FALSE
ZoomFOV=TRUE
ZoomScale=0.01
PanScale=0.00160
MinSpeed=100.0
MaxSpeed=10000.0
Acceleration=2000.0
AngleRates=480.0,360.0,360.0
FOVRate=60.0
MinAngles=-135.0,-20.0,0.0
MaxAngles=135.0,110.0,0.0
MinFOV=15.0
MaxFOV=90.0
OffsetDistance=0.06

[ViewClass009]
ViewClassName=TargetViewClass
ViewType=TARGET_VIEW
ViewGroupID=2
DefaultView=CockpitFront
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=TRUE
FOV=45.0
ObjectDistance=40.0
PitchControl=
YawControl=
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=FALSE
SmoothPositionTransition=FALSE
SmoothFOVTransition=FALSE
RememberAngle=FALSE
RememberPosition=FALSE
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=FALSE
ZoomScale=0.02
PanScale=0.00140
MinSpeed=100.0
MaxSpeed=50000.0
Acceleration=10000.0
AngleRates=720.0,600.0,600.0
FOVRate=60.0
MinObjectDistance=10.0
MaxObjectDistance=100.0
OffsetDistance=0.0
MinFOV=15.0
MaxFOV=90.0
ResetTime=2.5

[ViewClass010]
ViewClassName=TacticalViewClass
ViewType=TACTICAL_VIEW
ViewGroupID=3
DefaultView=ObjectView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=TRUE
FOV=45.0
PitchControl=
YawControl=
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=FALSE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=TRUE
ZoomScale=0.01
PanScale=0.00160
MinSpeed=100.0
MaxSpeed=10000.0
Acceleration=2000.0
AngleRates=480.0,360.0,360.0
FOVRate=60.0
MinFOV=15.0
MaxFOV=90.0
ResetTime=2.5

[ViewClass011]
ViewClassName=WeaponViewClass
ViewType=TRACKING_VIEW
ViewGroupID=0
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FOV=45.0
ObjectDistance=80
PitchControl=CAMERA_PITCH_AXIS
YawControl=CAMERA_YAW_AXIS
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=FALSE
JumpToViewDiffGroup=FALSE
SmoothAngleTransition=TRUE
SmoothPositionTransition=TRUE
SmoothFOVTransition=TRUE
RememberAngle=TRUE
RememberPosition=TRUE
RememberFOV=TRUE
TrackObjectPitch=FALSE
TrackObjectYaw=FALSE
TrackObjectRoll=FALSE
LimitPitch=TRUE
LimitYaw=FALSE
ZoomFOV=FALSE
ZoomScale=0.02
PanScale=0.00140
MinSpeed=1000.0
MaxSpeed=900000.0
Acceleration=1000000.0
AngleRates=720.0,600.0,600.0
FOVRate=60.0
MinAngles=0.0,-100.0,0.0
MaxAngles=0.0,100.0,0.0
MinObjectDistance=10.0
MaxObjectDistance=4000.0
OffsetDistance=0.0
ResetTime=2.5

[ViewClass012]
ViewClassName=EjectViewClass
ViewType=EJECT_VIEW
ViewGroupID=5
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=FALSE
FOV=45.0
PitchControl=
YawControl=
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothAngleTransition=FALSE
SmoothPositionTransition=FALSE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=TRUE
ZoomScale=0.01
PanScale=0.00160
MinSpeed=100.0
MaxSpeed=10000.0
Acceleration=2000.0
AngleRates=480.0,360.0,360.0
FOVRate=60.0
MinFOV=15.0
MaxFOV=90.0

[ViewClass013]
ViewClassName=TowerViewClass
ViewType=TOWER_VIEW
ViewGroupID=0
DefaultView=FreeView
AllowFromDiffGroup=TRUE
SnapView=FALSE
InsideView=FALSE
FocusObjectOnly=FALSE
FOV=15.0
ObjectDistance=40.0
PitchControl=
YawControl=
RollControl=
ZoomControl=CAMERA_ZOOM_CONTROL
JumpToViewSameGroup=TRUE
JumpToViewDiffGroup=TRUE
SmoothFOVTransition=TRUE
RememberAngle=FALSE
RememberPosition=FALSE
RememberFOV=FALSE
LimitPitch=FALSE
LimitYaw=FALSE
LimitRoll=FALSE
ZoomFOV=TRUE
StepZoom=FALSE
ZoomScale=0.01
FOVRate=60.0
MinObjectDistance=10.0
MaxObjectDistance=100.0
OffsetDistance=0.0
MinFOV=5.0
MaxFOV=60.0
ResetTime=2.5

//-----------------------------------------------------------------------------

[View001]
ViewName=FreeView
ViewClassName=FreeViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_FREE_VIEW
CycleNextControl=
CyclePrevControl=

[View002]
ViewName=CockpitFront
ViewClassName=CockpitViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_COCKPIT_FRONT_VIEW
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=0.0,0.0,0.0

[View003]
ViewName=CockpitRight
ViewClassName=CockpitViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_COCKPIT_RIGHT_VIEW
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=90.0,0.0,0.0

[View004]
ViewName=CockpitLeft
ViewClassName=CockpitViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_COCKPIT_LEFT_VIEW
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=-90.0,0.0,0.0

[View005]
ViewName=CockpitUp
ViewClassName=CockpitViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_COCKPIT_UP_VIEW
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=0.0,30.0,0.0

[View006]
ViewName=ObjectView
ViewClassName=ExternalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_OBJECT_NEXT
CycleNextControl=GOTO_VIEW_OBJECT_NEXT
CyclePrevControl=GOTO_VIEW_OBJECT_PREV
ObjectFrom=SearchAircraft
PositionOffsets=0.0,0.0,0.0
AngleOffsets=165.0,-20.0,0.0

[View007]
ViewName=FlybyView
ViewClassName=FlybyViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_FLYBY
CycleNextControl=GOTO_VIEW_FLYBY
CyclePrevControl=GOTO_VIEW_FLYBY_PREV
ObjectFrom=SearchAircraft

[View008]
ViewName=SnapViewFront
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_FRONT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=0.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20
RightModifierControl=SNAP_VIEW_RIGHT
RightModifierAngle=45
LeftModifierControl=SNAP_VIEW_LEFT
LeftModifierAngle=-45

[View009]
ViewName=SnapViewRight
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_RIGHT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=90.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20
LeftModifierControl=SNAP_VIEW_FRONT
LeftModifierAngle=-45

[View010]
ViewName=SnapViewLeft
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_LEFT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=-90.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20
RightModifierControl=SNAP_VIEW_FRONT
RightModifierAngle=45

[View011]
ViewName=SnapViewUp
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_UP
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=0.0,60.0,0.0

[View012]
ViewName=SnapViewFrontRight
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_FRONT_RIGHT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=45.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20

[View013]
ViewName=SnapViewFrontLeft
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_FRONT_LEFT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=-45.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20

[View014]
ViewName=SnapViewRearRight
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_REAR_RIGHT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=135.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20

[View015]
ViewName=SnapViewRearLeft
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_REAR_LEFT
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=-135.0,0.0,0.0
UpModifierControl=SNAP_VIEW_UP
UpModifierAngle=30
DownModifierControl=SNAP_VIEW_DOWN
DownModifierAngle=-20

[View016]
ViewName=SnapViewDown
ViewClassName=SnapViewClass
UpdateAlways=FALSE
ViewGotoControl=SNAP_VIEW_DOWN
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
AngleOffsets=0.0,-20.0,0.0

[View017]
ViewName=ShoulderView
ViewClassName=ShoulderViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_SHOULDER
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
PositionOffsets=0.0,-40.0,8.0

[View018]
ViewName=DeathView
ViewClassName=DeathViewClass
UpdateAlways=FALSE
ViewGotoControl=
CycleNextControl=
CyclePrevControl=
ObjectFrom=
PositionOffsets=0.0,0.0,0.0
AngleOffsets=0.0,0.0,0.0

[View019]
ViewName=GroundObjectView
ViewClassName=ExternalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_GROUND_OBJECT_NEXT
CycleNextControl=GOTO_VIEW_GROUND_OBJECT_NEXT
CyclePrevControl=GOTO_VIEW_GROUND_OBJECT_PREV
ObjectFrom=SearchGroundObject
PositionOffsets=0.0,0.0,0.0
AngleOffsets=165.0,-20.0,0.0

[View020]
ViewName=PadlockView
ViewClassName=PadlockViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_PADLOCK
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchAircraft
PositionOffsets=0.0,0.0,0.0
AngleOffsets=0.0,0.0,0.0
Toggle=TRUE
Target=TRUE

[View021]
ViewName=TargetView
ViewClassName=TargetViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_TARGET
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchAircraft
PositionOffsets=0.0,0.0,0.0
AngleOffsets=0.0,0.0,0.0
Target=TRUE

[View022]
ViewName=PlayerToTargetView
ViewClassName=TacticalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_PLAYER_TO_TARGET
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchAircraft
PositionOffsets=0.0,-40.0,8.0
AngleOffsets=0.0,0.0,0.0
Target=TRUE

[View023]
ViewName=TargetToPlayerView
ViewClassName=TacticalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_TARGET_TO_PLAYER
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchAircraft
PositionOffsets=0.0,-40.0,8.0
AngleOffsets=0.0,0.0,0.0
Reverse=TRUE
Target=TRUE

[View024]
ViewName=WeaponView
ViewClassName=WeaponViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_WEAPON
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchPlayerWeapon
PositionOffsets=0.0,-15.0,0.0
AngleOffsets=0.0,-15.0,0.0

[View025]
ViewName=PlayerToWeaponView
ViewClassName=TacticalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_PLAYER_TO_WEAPON
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchPlayerWeapon
PositionOffsets=0.0,-40.0,8.0
AngleOffsets=0.0,0.0,0.0

[View026]
ViewName=WeaponToPlayerView
ViewClassName=TacticalViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_WEAPON_TO_PLAYER
CycleNextControl=
CyclePrevControl=
ObjectFrom=SearchAircraft
ObjectTo=SearchPlayerWeapon
PositionOffsets=0.0,-20.0,4.0
AngleOffsets=0.0,0.0,0.0
Reverse=TRUE

[View027]
ViewName=EjectView
ViewClassName=EjectViewClass
UpdateAlways=FALSE
ViewGotoControl=
CycleNextControl=
CyclePrevControl=
ObjectFrom=
ObjectTo=
PositionOffsets=0.0,0.0,0.0
AngleOffsets=0.0,0.0,0.0

[View028]
ViewName=TowerView
ViewClassName=TowerViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_TOWER
CycleNextControl=GOTO_VIEW_TOWER
CyclePrevControl=GOTO_VIEW_TOWER_PREV
ObjectFrom=SearchAircraft
PositionOffsets=0.0,0.0,20.0

//-----------------------------------------------------------------------------

[SearchAircraft]
ViewObjectGroupName=AircraftGroup
ViewObjectStatusFlag=

[SearchGroundObject]
ViewObjectGroupName=GroundObjectGroup
ViewObjectStatusFlag=TARGETABLE

[SearchPlayerWeapon]
ViewObjectGroupName=MissileGroup
ViewObjectStatusFlag=PLAYERLAUNCHED

[SearchIncomingWeapon]
ViewObjectGroupName=MissileGroup
ViewObjectStatusFlag=PLAYERTARGET

//-----------------------------------------------------------------------------
_________________________
AKA 331KillerBee
MARINE Avation Ordnance
VMA-331 Bumblebees

MARINE AIR
On Time Delivery

Top Bookmark and Share
#2042741 - 11/08/05 01:12 AM Re: weapons view
KillerBee Offline
Member

Registered: 08/19/05
Loc: Knoxville, Tennessee
Cool Wpnssgt,

I want that one.......Thanx!
_________________________
AKA 331KillerBee
MARINE Avation Ordnance
VMA-331 Bumblebees

MARINE AIR
On Time Delivery

Top Bookmark and Share
#2042742 - 11/08/05 01:47 AM Re: weapons view
ext Offline
Member

Registered: 09/18/03
Loc: Ontario Canada
Thanks guys! Off to try KillerBees right now.

Top Bookmark and Share



Forum Use Agreement | Privacy Statement | SimHQ Staff
Copyright 1997-2012, SimHQ Inc. All Rights Reserved.