Hmmmm, that went a lot faster then I imagined. All 6.500 previously added + default villages converted to 4 or more tiles in the EAW.TM. All stock cities and villages were given the benefit of these 3 extra border tiles and their borders were randomised.
Here's a picture of one of em (still using the default terrain and the above 3 modified village tiles).
Mind you, these new tiles aren't representative for how it can look, they were simply needed so the tilemap could be addapted and were just a rush job to get on with it. The main exercise of this is to get approximately 256 new basic village shapes and add some extra variants to cities too.
Additional changes to the EAW_TTD will eventually add village type suburbs to cities also and make villages look even better because of the different object compositions on these tiles (each village tile can have up to 64 objects of it's own resulting in a minimum of 256 for each village).
VonBeerhofen