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#2073223 - 08/27/06 09:34 PM WWII Desert and Snow
Edward Offline
Member

Registered: 10/11/00
Loc: Laguna Niguel, CA
Anyone interested in some WWII action? I finally finished all the MTO and Russian Terrains. I also shamelessly stole some Il-2 skins and converted them to work with our aircraft:

Malta looking at Valletta, Takali and Luqa Airfields

Malta and Gozo


RAF Beaufort Torpedo Bomber over Axis Shipping off Sicily


Ju-88 over Winter Russia


Bf109 over Winter Finland


Bf110 over Winter Russia


Ju87 Stuka over the Western Desert


S!
Edward


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#2073224 - 08/27/06 10:04 PM Re: WWII Desert and Snow
allenjb422 Offline
Member

Registered: 01/07/06
Loc: Manchester, England
Excellent stuff. Looking forward to flying over them. Are you releasing ground objects with these?
_________________________
Allen

Formerly allenjb42, but a tragic computer accident has forced me to adopt a new supersecret identity.

My system:
Packard Bell I-Xtreme 2600
P4 2.66ghz
512mb RAM
120gb hard drive
Geforce4
Win XP Pro
Saitek Cyborg Evo


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#2073225 - 08/27/06 10:25 PM Re: WWII Desert and Snow
Saguanay Offline
Member

Registered: 06/11/04
Loc: Dartmouth Canada
Thats very impressive.
_________________________
http://www.saganuay82.com

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#2073226 - 08/27/06 10:31 PM Re: WWII Desert and Snow
dsawan Offline
Member

Registered: 03/01/03
nice, love the stuka pic

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#2073227 - 08/27/06 11:04 PM Re: WWII Desert and Snow
The Wrench Offline
Member

Registered: 12/14/03
Loc: Los Angeles CA
OH YES!!!
Someplace for all those nice Western Desert skins I've done to play in!!!

Looks like it's also time for a Eastern Front install, too!!!

Super stuff Edward!

Wrench
Kevin Stein
_________________________
No Target Too Small; No Weapon Too Large
Wrench\'s Hangar Screens, Skins, Ini Tweeks & Goodies
The Hangar Screen King
"I got your Hangars right here"
Minister of Transportation of the Freedom Loving People's Federal Democratic Republic of Nigeria

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#2073228 - 08/28/06 01:08 AM Re: WWII Desert and Snow
MrCraig Offline
Member

Registered: 04/14/04
Loc: Los Angeles, California
FANTASTIC STUFF!!! I'm doing SFP1 with WW2
planes this time around, instead of jets. This will be a great add-on
to compliment it further!


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#2073229 - 09/02/06 02:13 PM Re: WWII Desert and Snow
1tarheel Offline
Junior Member

Registered: 05/12/03
where can the new ww 2 desert & russian terrain be found?

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#2073230 - 09/02/06 05:13 PM Re: WWII Desert and Snow
Mike1 Offline
Member

Registered: 05/11/03
Loc: Aberdeen, Scotland
Quote:
Originally posted by 1tarheel:
where can the new ww 2 desert & russian terrain be found?
I don't think they've been released yet.

Mike. \:\)
_________________________
Gonnae no DAE that!!!

Why?

Just... Gonnae NOOO!!!

-----------------------------------

Mike1's EAW Page @ Sandbaggers:
Host Page

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#2073231 - 10/08/06 02:02 AM Re: WWII Desert and Snow
Shreck Offline
Member

Registered: 06/01/06
Loc: lost in Tulsa
_________________________
Lord, Grant me the Serenity to accept the things that I cannot change, the courage to change the things that I cannot accept, and the wisdom to hide the bodies of those people I had to kill because they pissed me off.

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#2073232 - 10/08/06 08:06 AM Re: WWII Desert and Snow
BUFF Offline
Senior Member

Registered: 08/02/01
Loc: Glasgow, Scotland
_________________________
"Beauty is in the eye of the beerholder"

www.CombatACE.com SF P1/WOV/WOE/First Eagles flunky

abit forums

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#2073233 - 10/08/06 09:00 AM Re: WWII Desert and Snow
76.IAP-Blackbird Offline
Member

Registered: 06/28/05
Those planes look good how is the Fm in comparison to il2?
_________________________
AMD Sempron 3000+, 2048 DDR2, 500GB Maxtor HDD, Geforce 6600GT 256MB, Audigy 7.1

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#2073234 - 10/08/06 12:17 PM Re: WWII Desert and Snow
Murphy'S Offline
Member

Registered: 09/26/03
that's the problem with the ww2 planes series for the sfp1 engines

We already lack of FM makers for the jets planes.......it's even worse for the prop planes

But it's normal, make a FM is not a simple job (i guess as complicated as making a cockpit)

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#2073235 - 10/08/06 01:47 PM Re: WWII Desert and Snow
Gepard Offline
Member

Registered: 01/04/04
Loc: Germany
Screenshots are very nice.
_________________________
Krieg, selbst der siegreich geführte, ist das größte Unglück für ein Volk.

Otto von Bismarck

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#2073236 - 10/08/06 04:49 PM Re: WWII Desert and Snow
dsawan Offline
Member

Registered: 03/01/03
ETA for these terrains? shots are lovely.

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#2073237 - 10/09/06 09:41 AM Re: WWII Desert and Snow
manetsim Offline
Member

Registered: 05/07/04
Loc: Vesoul - France


Really good views on the screens...!

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#2073238 - 10/09/06 11:34 AM Re: WWII Desert and Snow
kreelin Offline
Member

Registered: 03/19/04
Loc: Paris, France
Quote:
Originally posted by 76.IAP-Blackbird:
Those planes look good how is the Fm in comparison to il2?
Well SFP1 engine is not IL2 engine... But it is possible to build a realistic WW2 FM in SFP1 series. It just a question fo time as usual ;\)

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#2073239 - 10/09/06 11:46 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
Agreed Murphy'S!
One person with an excellent track record of making FMs for other sims, and who might be able to do something in this area with SF1 is not interested because of the mediocre online aspects of the sim.
He flies Aces High (8 player free version)online, because he dislikes many of the other online WW2 sims for a variety of good reasons, but is rarely able to fly EAW online due to the dwindling number of players prepared to try different scenarios.

\:\( Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073240 - 10/09/06 09:59 PM Re: WWII Desert and Snow
RussoUK2002 Offline
Member

Registered: 06/02/02
Loc: cardiff,south wales UK
Just got some decals to do and these guys can come out to play...nice terrains...
cheers
Russ
_________________________
***** WebSite Under Construction *****
Also known as =TLI= IroN_MaiDeN
Visit us here for some COD UO online fun...
http://telfordlightinfantry.org
***** *****

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#2073241 - 10/09/06 10:14 PM Re: WWII Desert and Snow
Tailspin Offline
Member

Registered: 12/29/00
Loc: Metropolis,Ill USA
Quote:
Originally posted by MrJelly:
Agreed Murphy'S!
One person with an excellent track record of making FMs for other sims, and who might be able to do something in this area with SF1 is not interested because of the mediocre online aspects of the sim.
He flies Aces High (8 player free version)online, because he dislikes many of the other online WW2 sims for a variety of good reasons, but is rarely able to fly EAW online due to the dwindling number of players prepared to try different scenarios.

\:\( Jel
Whoopty....Freakin.....Do. :p
_________________________
Joke em if they can't take a....

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#2073242 - 10/09/06 11:20 PM Re: WWII Desert and Snow
allenjb422 Offline
Member

Registered: 01/07/06
Loc: Manchester, England
Nice skins Russo. Emils?
_________________________
Allen

Formerly allenjb42, but a tragic computer accident has forced me to adopt a new supersecret identity.

My system:
Packard Bell I-Xtreme 2600
P4 2.66ghz
512mb RAM
120gb hard drive
Geforce4
Win XP Pro
Saitek Cyborg Evo

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#2073243 - 10/10/06 12:01 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
So Tailspin
Have you ever done any modding anywhere spending valuable time making stuff that you would never use?
We do need a bit of a trade off here.
I should not be able to shoot down 42 Betties and 3 escorting zeroes in one P38 plus a wingi in my modified "Kill Yamamoto" with hard settings, but occasionally I do when I want a bit of arcade style entertainment to see if I can do even better.

\:\( Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073244 - 10/10/06 12:58 AM Re: WWII Desert and Snow
Saguanay Offline
Member

Registered: 06/11/04
Loc: Dartmouth Canada
Well I would think that on hard settings you would have run out of ammo prior to shooting down 45 planes Jelly. Maybe you should be called "Sniper".

Perhaps it would be better for him to start on the WW2 planes and not worry about MP since it seems after 4 years that it will not get better soon and he and the rest of us will have to make due with what we have. At least if in SP6 we get enhanced MP, its already done.

TK is working on a schedule of his and doesn't seem what we do or say will change it. So it's either play with the toys you have now or not play at all.

I would love to know how to do FM but I don't seem to see very much posted on that subject. Those who do know and do it seem to be silent.
_________________________
http://www.saganuay82.com

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#2073245 - 10/10/06 01:03 AM Re: WWII Desert and Snow
RussoUK2002 Offline
Member

Registered: 06/02/02
Loc: cardiff,south wales UK
2x Bf109 E-7`s/ Trop. overall sand scheme, 3.Grp / JG 27 "Afrika" 1941....Nearest a\c is,Bf 109 E-7 / Trop. in the markings of Lt. Werner Schroer, 8.Grp / JG 27 "Afrika".
_________________________
***** WebSite Under Construction *****
Also known as =TLI= IroN_MaiDeN
Visit us here for some COD UO online fun...
http://telfordlightinfantry.org
***** *****

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#2073246 - 10/10/06 01:16 AM Re: WWII Desert and Snow
MoonJumper Offline
Member

Registered: 08/04/03
Loc: Germany
nice skins Russo \:\)
_________________________
"the game is still meant to be light, casual, fun game with nifty airplanes in it" - TK

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#2073247 - 10/10/06 03:59 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
This is what is available in rp 2.6 V9 for EAW extracted from a post elsewhere:

******************************************

P38H slot(all flyable):
P38H, B29, Beaufighter Ic, BeaufighterVIc, BlenheimIV, Defiant, HurriIIc, Po631, SB-2, TB-3, B25-C5

P38J Slot (all flyable):
P38J, P38L, A20-B, B17G, Beaufighter VIc, BlenheimIV, Fokker G1, Mig-3, Wellu Mk.1,

P47C Slot (all flyable):
P47C, F2A-3, F4F-4,. FM-2, F6F-3, F6F-5, Yak-7

P47D slot (all flyable):
P47D, F6F-3, F6F-5, IL-2, Pe-2, Pe-2FT, TBF(TBM), CR42(axis)

P51B Slot (All flybale):
P51B, Caudron C.714, P40C, P40E, P40N, Yak-1, Yak-1b, Waco Glider.

P51D Slot (all flyable):
P51D, Defiant, F4U-1, F4U-1D, F4U-4, I-16 type18, I-16 type24, P39N, P39Q, P39Q(no wingguns), P40C, P40E, P40N,

B17 slot (not flyable):
B17G, A20-B, B29, Lancaster, Leo451, TB-3.

B24 slot (not flyable):
B24D, Halifax, Pe-2, Pe-2FT,

B26 slot (not flyable):
B26A, A20-B, Am354, B25-C5, BlenheimIV, IL-4, Wellington Mk.1,

Hurri slot (all flyable):
Hurri Ia, Hurri IIb, Hurri IIc, Hurri IId(tankhunter), I-16 type18, I-16 type24, I-153, IK-3, Mig-3, MS406, Mustang III(P51B),

SpitIa slot (all flyable):
Spit Ia, Spit IIa, Spit Vb, Spit Vc, SpitVc LF, Spit IXc HF, D 520, La-3(early), La-3(late), P39N, P39Q, P39Q(no wingguns),

Spit IXc slot (all flyable):
Spit Ib, Spit Vb, Spit Vb, Spit Vc, SpitVc LF, SpitIXc, SpitIXc LF, Spit IXc HF, Avia B534, Yak-7, Yak 9T, Yak 9UT, Gladiator,

Spit 14 slot (all flyable):
Spit Ib, Spit IXc LF, Spit IXc HF, Spit XIVe, I-153, P39N, P39Q, P39Q(no wingguns), P40-N, Yak3, Yak 9T, Yak 9UT,

Typhoon slot (all flyable):
Typhoon Ib, Defiant, F6F-3, F6F-5, P40C, P40E, P40N, Hawk75c, Hawk75u, La5, La5FN,

Tempest slot (all flyable):
Tempest V, La5FN, La7, MB152, Mosquito VI FB, P40C, P40E, P40N,

Mosq slot (not flyable):
Mosquito VI FB, Mosquito VI B, BlenheinIV, SB-2,

109E slot (all flyable):
109E-3, 109E-4, 109E-7b, 109F-2, 109F-4, 109F-4 + gunpods, 109G-6 early + gunp., He 162, Ki27, Ki43-Ia, Ki43-IIb, Ki43-IIIa, Ki84-Ia, Ki-84-Ib,

109G slot (all flyable):
109F-2, 109F-4, 109F-4 + gunpods, 109G-2, 109G-2 + gunp., 109G-6 early, 109G-6 early + gunp., 109G-6 late, 109G-6 late + gunp., 109G-14, D-520, Ki61-Ib, Ki61-Ic, MC 202, MC 202(late), MC 205V,

109K slot (all flyable):
109G-6 late, 109K-4, 109K-4 + gunp., Hawk75c, Hawk75u, Ju87B, Ju87G, Ki44-IIb, Ki44-IIc, Me 163B,

110C slot (all flyable):
110C, 110D, FL.282, He 219A, IK-3, MS406, FW190A-6,

110G slot (all flyable):
110E-1, 110G-2, BlenheimIV (FAF), Do17-Z, G4M Betty, He111H, Ju88A-1, Ju88A-5, Ju88A-4, Ju88C, Me410A,

Me410 slot(not flyable):
Me410A, BlenheimIV,

190A slot(all flyable):
FW190A-3, FW190A-4, FW190A-6, FW190A-7, FW190A-8, FW190A-9, FW190F-8, B-239, Fiat G50bis, Ju87B, Ju87G, Mc200, A6M3, A6M5,

190D slot (all flyable):
FW190D-9(early), FW190D-9(late), FW190F-8, A5M4, A6M5, Avia B534, B5N2, D3A1, Do335A(early) D335A(late), Gladiator, Ki81-Ia, Ki84-Ib, Ki100.I, Ta152H-1,

262A slot (all flyable):
Me262A, 109E-3,109F-2, 109F-4, 109G-2 + gunp., 109G-6 early + gunp., 109G-6 late + gunp., FW190A-6, FW190A-8, FW190A-9, Bre693, Do17Z, Fokker DXXIm, Fokker DXXIw, G4M, He111H, Ju88A-1, Ju88A-5, Ju88A-4, Ju88C, Me210, Me410,(most of this Fm´s use other skinslots).

Ju88A slot (not flyable):
Ju88A-4(level bomber), Ju88A-4(dive bomber), Ju88A-5(dive bomber), B5N2, B25C-5,

Ju88C slot (not flyable):
Ju88C (nightfighter/fighter bomber), Ju88C (bomber), Ju88A-4, Do17Z, Ju52,

Ju87 slot (not flyable):
Ju87B, Ju87D, Ju87G, D3A1, FW190F-8, 109K4 + gunp., Fokker CX,

He111 slot (not flyable):
He111H, A20B(BostonIII), B4M, SB-2,
***********************************************

The key point is that most of these fm/dms have been developed, tested and tweaked online. That's the only realistic way to create quality fm/dm files. Climb rates, dive speeds, maximun speeds at different altitudes, turning circles, and stall speeds can be compared in battles with different aircraft, in some cases with plane B on the six of plane A, without plane B shooting, but both pilots giving feedback to each other. It simply cannot be done effectively offline, especially if the quality of the AI planes are questionable. This particular set has taken years to make, and the authors would need a massive dose of inspiration and encouragement to start over, especially with the online situation that we currently have.
I am resigned to the fact that it will not happen, and that no amount of excellent graphics and a wider variety of mission types will compensate for this. If you have not flown online or offline with fm/dm files of the quality of these, then it must be just about impossible to appreciate where I am coming from.
If the quality of flight models does not bother you then enjoy these excellent looking mods. I will use them too, and no doubt have a lot of fun with them!

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073248 - 10/10/06 04:59 AM Re: WWII Desert and Snow
Tailspin Offline
Member

Registered: 12/29/00
Loc: Metropolis,Ill USA
Quote:
Originally posted by MrJelly:
This is what is available in rp 2.6 V9 for EAW extracted from a post elsewhere:

******************************************

P38H slot(all flyable):
P38H, B29, Beaufighter Ic, BeaufighterVIc, BlenheimIV, Defiant, HurriIIc, Po631, SB-2, TB-3, B25-C5

P38J Slot (all flyable):
P38J, P38L, A20-B, B17G, Beaufighter VIc, BlenheimIV, Fokker G1, Mig-3, Wellu Mk.1,

P47C Slot (all flyable):
P47C, F2A-3, F4F-4,. FM-2, F6F-3, F6F-5, Yak-7

P47D slot (all flyable):
P47D, F6F-3, F6F-5, IL-2, Pe-2, Pe-2FT, TBF(TBM), CR42(axis)

P51B Slot (All flybale):
P51B, Caudron C.714, P40C, P40E, P40N, Yak-1, Yak-1b, Waco Glider.

P51D Slot (all flyable):
P51D, Defiant, F4U-1, F4U-1D, F4U-4, I-16 type18, I-16 type24, P39N, P39Q, P39Q(no wingguns), P40C, P40E, P40N,

B17 slot (not flyable):
B17G, A20-B, B29, Lancaster, Leo451, TB-3.

B24 slot (not flyable):
B24D, Halifax, Pe-2, Pe-2FT,

B26 slot (not flyable):
B26A, A20-B, Am354, B25-C5, BlenheimIV, IL-4, Wellington Mk.1,

Hurri slot (all flyable):
Hurri Ia, Hurri IIb, Hurri IIc, Hurri IId(tankhunter), I-16 type18, I-16 type24, I-153, IK-3, Mig-3, MS406, Mustang III(P51B),

SpitIa slot (all flyable):
Spit Ia, Spit IIa, Spit Vb, Spit Vc, SpitVc LF, Spit IXc HF, D 520, La-3(early), La-3(late), P39N, P39Q, P39Q(no wingguns),

Spit IXc slot (all flyable):
Spit Ib, Spit Vb, Spit Vb, Spit Vc, SpitVc LF, SpitIXc, SpitIXc LF, Spit IXc HF, Avia B534, Yak-7, Yak 9T, Yak 9UT, Gladiator,

Spit 14 slot (all flyable):
Spit Ib, Spit IXc LF, Spit IXc HF, Spit XIVe, I-153, P39N, P39Q, P39Q(no wingguns), P40-N, Yak3, Yak 9T, Yak 9UT,

Typhoon slot (all flyable):
Typhoon Ib, Defiant, F6F-3, F6F-5, P40C, P40E, P40N, Hawk75c, Hawk75u, La5, La5FN,

Tempest slot (all flyable):
Tempest V, La5FN, La7, MB152, Mosquito VI FB, P40C, P40E, P40N,

Mosq slot (not flyable):
Mosquito VI FB, Mosquito VI B, BlenheinIV, SB-2,

109E slot (all flyable):
109E-3, 109E-4, 109E-7b, 109F-2, 109F-4, 109F-4 + gunpods, 109G-6 early + gunp., He 162, Ki27, Ki43-Ia, Ki43-IIb, Ki43-IIIa, Ki84-Ia, Ki-84-Ib,

109G slot (all flyable):
109F-2, 109F-4, 109F-4 + gunpods, 109G-2, 109G-2 + gunp., 109G-6 early, 109G-6 early + gunp., 109G-6 late, 109G-6 late + gunp., 109G-14, D-520, Ki61-Ib, Ki61-Ic, MC 202, MC 202(late), MC 205V,

109K slot (all flyable):
109G-6 late, 109K-4, 109K-4 + gunp., Hawk75c, Hawk75u, Ju87B, Ju87G, Ki44-IIb, Ki44-IIc, Me 163B,

110C slot (all flyable):
110C, 110D, FL.282, He 219A, IK-3, MS406, FW190A-6,

110G slot (all flyable):
110E-1, 110G-2, BlenheimIV (FAF), Do17-Z, G4M Betty, He111H, Ju88A-1, Ju88A-5, Ju88A-4, Ju88C, Me410A,

Me410 slot(not flyable):
Me410A, BlenheimIV,

190A slot(all flyable):
FW190A-3, FW190A-4, FW190A-6, FW190A-7, FW190A-8, FW190A-9, FW190F-8, B-239, Fiat G50bis, Ju87B, Ju87G, Mc200, A6M3, A6M5,

190D slot (all flyable):
FW190D-9(early), FW190D-9(late), FW190F-8, A5M4, A6M5, Avia B534, B5N2, D3A1, Do335A(early) D335A(late), Gladiator, Ki81-Ia, Ki84-Ib, Ki100.I, Ta152H-1,

262A slot (all flyable):
Me262A, 109E-3,109F-2, 109F-4, 109G-2 + gunp., 109G-6 early + gunp., 109G-6 late + gunp., FW190A-6, FW190A-8, FW190A-9, Bre693, Do17Z, Fokker DXXIm, Fokker DXXIw, G4M, He111H, Ju88A-1, Ju88A-5, Ju88A-4, Ju88C, Me210, Me410,(most of this Fm´s use other skinslots).

Ju88A slot (not flyable):
Ju88A-4(level bomber), Ju88A-4(dive bomber), Ju88A-5(dive bomber), B5N2, B25C-5,

Ju88C slot (not flyable):
Ju88C (nightfighter/fighter bomber), Ju88C (bomber), Ju88A-4, Do17Z, Ju52,

Ju87 slot (not flyable):
Ju87B, Ju87D, Ju87G, D3A1, FW190F-8, 109K4 + gunp., Fokker CX,

He111 slot (not flyable):
He111H, A20B(BostonIII), B4M, SB-2,
***********************************************

The key point is that most of these fm/dms have been developed, tested and tweaked online. That's the only realistic way to create quality fm/dm files. Climb rates, dive speeds, maximun speeds at different altitudes, turning circles, and stall speeds can be compared in battles with different aircraft, in some cases with plane B on the six of plane A, without plane B shooting, but both pilots giving feedback to each other. It simply cannot be done effectively offline, especially if the quality of the AI planes are questionable. This particular set has taken years to make, and the authors would need a massive dose of inspiration and encouragement to start over, especially with the online situation that we currently have.
I am resigned to the fact that it will not happen, and that no amount of excellent graphics and a wider variety of mission types will compensate for this. If you have not flown online or offline with fm/dm files of the quality of these, then it must be just about impossible to appreciate where I am coming from.
If the quality of flight models does not bother you then enjoy these excellent looking mods. I will use them too, and no doubt have a lot of fun with them!

;\) Jel
One more time...WhooptyFreakinDo! :rolleyes:

If your FM hero isn't interested, what is your point? Do you really give a sh*t or are you just taking the opportunity to slam SF? Your post reeks of Online Elitism and a condescending attitude toward the SF community in general. If EAW is so great then why dirty yourself in these waters? As for your buddy "K", personally, I'm glad he's not involved with SF because he is a first class jerk.
_________________________
Joke em if they can't take a....

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#2073249 - 10/10/06 05:41 AM Re: WWII Desert and Snow
Sony Tuckson Offline
Member

Registered: 12/18/02
Loc: Belgium
Well I don't see the point in this conversation

I mean, if someone is ready to work with us, it's nice, if he is not, why bothering telling us so?

You could write walls of names of people disliking the game for a lot of good or bad reasons, but then what the hell?

MP problems can't be solved by the community, it's a known fact.
_________________________
AKA "The Pitot Tube Pirate"

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#2073250 - 10/10/06 06:54 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
Some time ago I got interested in this sim after Edward (I think) posted in the EAW forum here.
The message was that SF1 might become a successor to EAW.
So I bought it, installed patches and downloaded a whole mob of WW2 aircraft, skins, terrain.
EAW was suffering from the 7217 error, and there was no obvious alternative other than the IL2 stable with its excellent graphics, but dreadful middle distance cockpit views and questionable fms.
I soon began to appreciate the MP problems, and started writing a file manager to allow players to get online compatability. This is still a work in progress as each new patch seems to require a new modification.
I had hoped that once most things were done, the online problems would be addressed, so I still maintain an interest in SF1, and I keep updating my manager.
It was not my decision to package the sim with online capability- maybe it never should have been done in the fist place.
However, I stick by my guns, and re-iterate that you cannot really develop quality fms without flying online and getting feedback from the others involved. It is not a question of elitism, it is about enjoying the game. I get little enjoyment in flying a plane which is able to climb almost indefinitely, shows no sign of stalling at 60 knots, does high speed tight turns bringing me back on the enemy's six in a few seconds, and can bring down an enemy plane with a couple of hits from a short burst, unless I'm in the mood to play an arcade game.
Earlier in the thread, MurphyS lamented the lack of FM makers. All I have done is to give some reasons why some people with the skills are not interested. That is this sim's loss, and it is potentially avoidable.
As for Tailspin- you still have not answered my question. Maybe you should establish some credibility by producing an acceptable WW2 FM/DM file. If you cannot, then you know where you can stick your comments about other people's work, especially when you do not appear to have even tried them.

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073251 - 10/10/06 07:52 AM Re: WWII Desert and Snow
Gramps Offline
Member

Registered: 11/22/01
Way to hijack Edward's thread. :rolleyes:

We do what we can, with what we have. Maybe the changes to the engine for the new WW1 sim will help the WW2 area as well, we'll know shortly and then we'll see which way we go.

Unfortunately we don't have the time (due to RL committments, this is a game, after all) to organise online in any meaningful way, so I repeat, we do the best job we can, with what we have.

If that's not good enough for some, we'll, that's their loss.

Maybe we can get his topic back on track now? A pity it's gone this way, I was just saying to Edward yesterday how well all his hard work is being received, and not just from SF regulars.



Gramps

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#2073252 - 10/10/06 08:22 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
Gramps. I had no wish to hijack the thread, and I eagerly await the availability of Edward's work. My comment was simply a response to a point made by MurphyS.
You and I have flown together online with "Herr Wick", using both good and questionable flight models some years ago before you seemed to disappear off the face of the earth. You are right. It's a game, and it is still a work in progress.
The unfortunate thing is that as skins are visible, then the difference between a good one and a bad one is immediately obvious. However, this is not the case with flight models. I get more enjoyment from flying a plane in EAW with a realistically challenging flight model, and even a stock skin and cockpit, than I do from flying the same plane in SF1 with a brilliant skin, over brilliant terrain and sea, with excellent TMods, and stunning effects, if the flight model is so forgiving that a novice can fly like an expert and the AIs almost jump into your gunsights.

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073253 - 10/10/06 07:24 PM Re: WWII Desert and Snow
Tailspin Offline
Member

Registered: 12/29/00
Loc: Metropolis,Ill USA
I don't know why you think I have not tried the EAW rp flight models. I'm just not nearly as excited by them as you and your online fanboys. I can fly EAW 1.2 "straight up" and get just as much out of it as I can flying the RP's. No big deal. As for your postings in this thread, again, why don't you just stop with the condescending BS and go "enjoy" yourself? After all you and your buddy "saved" EAW from obscurity, didn't you? \:D

Edward, I'm sorry about this. I can't wait for you to release all the new WWII stuff you have been working on. Thanks.
_________________________
Joke em if they can't take a....

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#2073254 - 10/10/06 10:18 PM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
...so you reckon these FMs are as good as stock 1.2?
I only wish they were. In many cases the 1.2 ones were good, apart from some ridiculous hit bubble sizes which were easily fixable.


...and who is going to write FMs?
You're like many skinners Tailspin. They produce a brilliant skin, and leave it to someone else to make the FM, or borrow one from another plane that is vaguely related. It's a bit like a fashion parade without models inside the shiny new clothes.

It was not me who started the pathetic snide remarks and I am pleased that you have apologised to Edward.

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073255 - 10/10/06 11:00 PM Re: WWII Desert and Snow
Tailspin Offline
Member

Registered: 12/29/00
Loc: Metropolis,Ill USA
Quote:
Originally posted by MrJelly:
...so you reckon these FMs are as good as stock 1.2?
I only wish they were. In many cases the 1.2 ones were good, apart from some ridiculous hit bubble sizes which were easily fixable.

...and who is going to write FMs?
You're like many skinners Tailspin. They produce a brilliant skin, and leave it to someone else to make the FM, or borrow one from another plane that is vaguely related. It's a bit like a fashion parade without models inside the shiny new clothes.

It was not me who started the pathetic snide remarks and I am pleased that you have apologised to Edward.

;\) Jel
Never said they were. Anyone who has spent much time in WWII sims knows what is good and what isn't. Anyone who has spent much time with SF's WWII aircraft should be well aware of the shortcomings and I think we are. Thus the whole point of your little dissertation seems rather mean spirited and surely is condescending towards the WWII community here. It is YOU who are making the snide remarks (you did again with this post), at which I'm really suprised because its not in your usual character to do so. Everyone knows I'm an A**. What's your excuse. \:D

As for the FM's...Are you going to write them?
_________________________
Joke em if they can't take a....

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#2073256 - 10/10/06 11:35 PM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
As far as snide remarks go, there was no need to have a go at Ralf, and that was what irked me. specially as it was done in a forum that you are well aware he does not visit.
If you see my post re WW2 online, then I have stated that I will endure these FMs. If we can get the WW2 thing going online then we can also begin check out the FMs and modify them in the way that we did with EAW.
It's a team thing. I wrote the only editors which could change every value in the EAW *.flt, planes.dat and loadout.dat files. Ralf and Brian used the editors, we tested the results online and gave feedback so that adjustments could be made. So, although I do not write FMs, I made it possible for others to do it. That was my role.
I would be happy to do that here, but it is hardly necessary as most of the files are basically text files.

I am ready to do whatever I can for this sim. It has some excellent features, and in the long term I hope that most of the "deficiencies" will be rectified. However, we need people with those skills on side. Having seen how well it worked in EAW I continue to maintain that flight models need to be tested online, so we need people to get online and try them. So, lets start with getting them online first!

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073257 - 10/11/06 12:08 AM Re: WWII Desert and Snow
Tailspin Offline
Member

Registered: 12/29/00
Loc: Metropolis,Ill USA
Well why didn't you take the approach you have finally stated in the first place? Your first post was pretty pointless and lead not just me to believe you were just poo-pooing SF. Slagging the sim as "arcade style entertainment" won't win you many friends and followers. Charles and others could really be helpful as they have a lot of knowledge about what does what as far as FM/DMs in SF. Insulting their work can't be productive either. That said, I truly hope your endeavor is productive. \:\)

As for Ralf, my opinion isn't likely to change. AFAIK he isn't banned from posting here. He chose to leave as part of the childish reaction to Dummo's "problem". I wouldn't say anything to you about him that I wouldn't say directly to him.
_________________________
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#2073258 - 10/11/06 02:47 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
Enough said.
My position is that the current FMs are a fair starting point, and Charles and the other modders deserve a heap of credit for producing them, with little to guide them in view of the fact that SF1 is a jet sim. With EAW at least they had a starting point with the stock FMs.
Now is the time to bring them up to the next level, and using them online is an effective way. Offline I might be chasing a climbing Emil in a Spit 1a, and my climb rate may appear appropriate. However, is the Emil climbing at its maximum. A human pilot can tell me, but an AI cannot. Its the same in a turnfight, so it follows that the best we can achieve is a "ball park" FM if we do not try them online.
My "arcade game" description comes from my genuinely having flown into a stream of Betties, downing several with a few well aimed rounds, turning when I was ahead and repeating the process. I suffered minimal damage, and was never attacked by their zero AI escorts after a brief head on attack as I approached the incoming Betties. My best result was taking out a zero head on, then taking out 42 Betties in seven or eight sweeps from behind, which left me enough ammo to chase and down two more zeroes. Try doing the equivalent in EAW with a large bomber stream in a 190A. You are lucky to survive the first pass, and of course that's how it was. In both versions of Pacific Tide (II and III) the Betties are fearsome opponents. A couple of hits from their cannon and you are a goner. Many is the time that I have not downed a single bomber. I would dearly love to have a "Jump to next plane" key in SF1, so that you do not have to exit the game when you are killed, or your plane is too badly damaged to climb to the battle height.

A heap of positives, should come out of this, and Edward is to be congratulated on what he has done.

\:\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073259 - 10/11/06 02:48 AM Re: WWII Desert and Snow
No105_Ogdens Offline
Senior Member

Registered: 06/11/01
Loc: Shipdham, Norfolk 1944
Great stuff Edward, I'd love to see a full WW2 "system" for SF. EAW as good as it was is being held together by pins and chewing gum by a few diehard fans...good luck to them but I really hope the SF engine will yield a new WW2 sim to bring what EAW had in terms of immersion up to date. Sims need moveable flight surfaces and animated cockpits as well as believable FM's. Oleg Maddox doesn't have it nailed yet so there is still time! \:\)

S! Ogs.
_________________________
"Smoke me a kipper, I'll be back for breakfast"

"Cricket itself is an entertainment and does not require such cheerleaders to entertain,"

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#2073260 - 10/11/06 03:33 AM Re: WWII Desert and Snow
Gramps Offline
Member

Registered: 11/22/01
Jel, Japanese bombers are pretty easy to down, which is historically accurate. I fly on normal FM with most other things set at hard and would be hard pressed to down 5 Betty's doing what you did.

Try attacking a group of B-17's and see if you get the same result. Even my trusty Beau get's filled with holes when attacking a KG of He-111's. I'm always complaing about how accurate the AI gunners are. Thank god my Beaufighter (my personal choice of mount) can take a far amount of punishment.

And the reverse, my Hurricane of old had a hard time downing a single He-111 in one pass. Eight rifle calibre MG's just don't have that power. Again historically accurate. And the Hurri was chopped full of holes in the process.

I'm not sure how you're playing SF, but my setup is at least as demanding as my most accurate EAW setup would have been, and it's orders of magnitude ahead graphics wise.

And as to AI escorts, I always have a flight or two attack them, leaving my flight and another to attack the bombers. I've had 5 or 6 different types of aircraft in one engagement, all doing different things over the same target (attacking bombers, defending bombers, air to air battles, while others do SEAD type work). And the flak is murderous, especially over fleets of ships.

There just isn't any comparison IMHO.



Gramps

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#2073261 - 10/11/06 04:54 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
I enjoy flying the Beau too- a good Aussie Battler, with excellent firepower. I had a great video about them loaned to me by a colleague whose father flew them.
I know the Betty was a fireball, but with the concentration of them in the game I play ("Kill Yamamoto" with larger flights and extra flights) I reckon I should be able to down two or three, but also get murdered by cannon hits from other bombers on my first pass. I can fly right through the stream time and time again and get minimal damage, even though there seems to be tracer coming from several planes. On my side there are just two P38s, and the report usually indicates that one P38 was damaged. I will check my settings again when I get home, but as far as I know everything is set to hard except the HUD.
I edited the original mission to see how many bombers we could get in the air. I kept adding more and more, and in that respect the results were great!

On a completely different note, because of your Aussie connection:
web page

Captain Kurt made me an EAW skin for Bill's plane with the exact markings- so I often fly a mission in an Avenger in SF1.

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073262 - 10/11/06 05:08 AM Re: WWII Desert and Snow
Tailspin Offline
Member

Registered: 12/29/00
Loc: Metropolis,Ill USA
Jel, I haven't had the results you describe with German bomber gunners. I was trying to tweak some DMs flying Spit 1a's against 111s, 88s, and Do 17s and I wound up having to disable the gunners so I could concentrate on the damage effects. I kept getting shot down. I know ammo doesn't last long on hard...especially the 20mm in the P-38.
_________________________
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#2073263 - 10/11/06 05:58 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
Having lived in South Australia since 1970 I am very much aware of the Japanese attacks on Darwin, especially as my Partner Pam lived there for several years, and one of Australia's great Jazz promotors, Kym Bonython flew missions from Darwin in WW2 as a RAAF pilot.
Consequently, one of my first downloads was the Solomons campaign, and I was even more delighted to get the Darwin map and terrain.
In my early investigations of downloadable missions I found "Kill Yamamoto". Essentially, although it is a historical re-creation it is rather boring because you and your wingi take off in a P38, locate three Betties, one of which carries Yamamoto, shoot them all down, and head back home before the escorts wake up.
However, having the mission allowed me to experiment. I increased the number of bombers, and then with cutting and pasting and a little editing I added two more flights of bombers, and another flight of escorts.
I made versions with Vals, with Corsairs, and even Spits intercepting Heinkels escorted by Emils. In fairness I often get killed by an Emil in the last scenario, and the bombers do not go down so easily.
I have had a lot of fun with this because it has helped me get my head around how single missions work. The beauty of them is that you can set the numbers of planes rather than trust to luck in "creating a mission" and letting SF1 make the choices for you.
One of the best features of SF1 is the fact that many of the key files are simple text files, unlike EAW. When we finally cracked the EAW "*.msn" file structure I was able to make an editor to create "*.msn" files, and I released the JIMMSN program which lets the user make one and then launch EAW. This has provided great benefit for the 7217 sufferers who cannot read the target/homebase map to set single mission parameters. Now they just have their one mission set up by the editor in "Savedata" and although the loading screen is a bit tricky to read, they can read it well enough to load it and fly straight away.

So, when I get back home I will check out the other aircraft again, and start the online project.

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073264 - 10/11/06 06:12 AM Re: WWII Desert and Snow
Gramps Offline
Member

Registered: 11/22/01
Yep, The Beau is my beau, that's for sure. I have the Pilot Notes for her and try to fly her as stated there (within the obvious limits of SF - TK is sick of me asking him to implement engine starts, for instance), and you're right, devestating firepower, both air to air and air to ground. And reasonably manoueverable if you know how to handle her. And tough as a battleship. Most people think she's ugly, but I wouldn't swap her for any other aircraft. You can keep your Mosquito to yourself, Mr De Havilland, especially as they rot in the climate of the PTO! The local air museum (well closest, anyway), has one in mint condition. When I get the chance (not as often as I like), i head down there to check her out.

One of the best things about her is that she served in every theater (ETO, MTO, PTO), so you're never short of opponents!

I saw that thread about Bill, bloody travesty it's taken so long, but I'm also pleased he's still around to get his just deserts! Nice story too, good to see a newspaper carrying a story of the original "loveboat"!

Good luck with the online project Jel, it is an area that most of us (myself included) put in the too hard basket.

We'll start testing the WWI sim anyday now, and hopefully once that's released we can make an even more realistic WW2 sim.



Gramps

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#2073265 - 10/11/06 05:15 PM Re: WWII Desert and Snow
Jazzman Offline
Member

Registered: 02/24/01
Loc: Lawrence,Kansas, USA
How do you convert skins from IL-2 to SFP??-would love to try

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#2073266 - 10/11/06 07:36 PM Re: WWII Desert and Snow
Shreck Offline
Member

Registered: 06/01/06
Loc: lost in Tulsa
Quote:
How do you convert skins from IL-2 to SFP??-would love to try
at its most basic,using PaintshopPro or Photoshop,open both types of files,Il-2 uses BMP and SF uses BMP and tga.you can pretty much do a cut and paste of the parts from one to the other,or,conversely,you can "clone brush" from one to the other...save,rename,stick in folder,go fly......
Shreck
_________________________
Lord, Grant me the Serenity to accept the things that I cannot change, the courage to change the things that I cannot accept, and the wisdom to hide the bodies of those people I had to kill because they pissed me off.

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#2073267 - 10/11/06 09:44 PM Re: WWII Desert and Snow
Jazzman Offline
Member

Registered: 02/24/01
Loc: Lawrence,Kansas, USA
Thanx Shreck!! I sometimes make things more difficult than they need to be.

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#2073268 - 10/11/06 09:56 PM Re: WWII Desert and Snow
Stiglr Offline
Member

Registered: 10/17/04
Loc: Portland, OR
That won't work;

The mappings of the objects would have to be identical. And that is almost NEVER the case.

You would need to be able to get access to the 3D geometries of the plane or object and remap them to a different skin.

For it to be as simple as you say here, SF would have to be using the same 3D geometries as IL-2; and with both sims having relatively closed file structures, I don't know HOW you'd manage that.

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#2073269 - 10/11/06 09:56 PM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
Hey Jazzman- what's the origin of your nickname? Mine has a serious jazz connection, and I've been playing the music for 47 years.

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073270 - 10/11/06 10:31 PM Re: WWII Desert and Snow
Jimmy Olsan Offline
Member

Registered: 02/18/01
Loc: Birmingham, AL 32033
Quote:
That won't work
It's been done. There are are IL2 skins that have been adapted for SF.
_________________________
The dude with the plan
to stick it to the man.

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#2073271 - 10/11/06 11:17 PM Re: WWII Desert and Snow
Jazzman Offline
Member

Registered: 02/24/01
Loc: Lawrence,Kansas, USA
What do you call people who hang around musicians? Drummers!!! I've been playing for 40 years and a early girlfriend called me the Jazzman and it stuck.

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#2073272 - 10/12/06 01:12 AM Re: WWII Desert and Snow
Shreck Offline
Member

Registered: 06/01/06
Loc: lost in Tulsa
Quote:
That won't work;

The mappings of the objects would have to be identical. And that is almost NEVER the case.

You would need to be able to get access to the 3D geometries of the plane or object and remap them to a different skin.

For it to be as simple as you say here, SF would have to be using the same 3D geometries as IL-2; and with both sims having relatively closed file structures, I don't know HOW you'd manage that.
no,I guess you are right,myself and DOZENS of other modders havent done it numerous times for many sims either.... :p
sorry,had to "have a go",anyway,mapping is perspective,the basic format is BMP,if one has any eye for detail at all,one can convert skins in far less time than it takes to paint one from a void,or blank.....
this sh1t is only as hard as you make it...
FWIW!
Shreck
_________________________
Lord, Grant me the Serenity to accept the things that I cannot change, the courage to change the things that I cannot accept, and the wisdom to hide the bodies of those people I had to kill because they pissed me off.

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#2073273 - 10/12/06 04:05 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
..then there's the old one about the incessant drumming in the jungle which was driving the white explorers crazy... "The drums must never stop!" said the chief native bearer, time and time again, when asked if he could do something.
Eventually "OK! we accept that the drums must never stop, but why?"
"Because if they do, then there'll be a bloody banjo solo!".

My current band

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073274 - 10/12/06 04:26 AM Re: WWII Desert and Snow
Tailspin Offline
Member

Registered: 12/29/00
Loc: Metropolis,Ill USA
Very cool, Jel. So, which one is you? I have some good friends who have a band (classic rock) and I do some work (set up and sound) with them. I play guitar but I'm not very good. \:\)
_________________________
Joke em if they can't take a....

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#2073275 - 10/12/06 04:47 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
The guy who's waiting for the drum solo to finish!
We all tell jokes against ourselves!
I play banjo mainly, but also blues guitar, and occasional piano.
If I get the chance I play clarinet when we play at a festival which includes a street parade- nobody quite knows who's playing the bum notes when there's several clarinettists marching by! LOL.

Heaps of the flight simmers are musos- its amazing.

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2073276 - 10/12/06 04:57 AM Re: WWII Desert and Snow
Tailspin Offline
Member

Registered: 12/29/00
Loc: Metropolis,Ill USA
Hell! I'm impressed!!! Quite a resume' Mr. J. Congrats! \:D
_________________________
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#2073277 - 10/12/06 05:08 AM Re: WWII Desert and Snow
Tailspin Offline
Member

Registered: 12/29/00
Loc: Metropolis,Ill USA
Coincidentally I have an acquaintance, a member of the local bowling league, who is from Adelaide. He was a Captain in the Australian Army, met his wife on the internet, and moved here. Small world, no? \:\)
_________________________
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#2073278 - 10/12/06 06:10 AM Re: WWII Desert and Snow
MrJelly Offline
Member

Registered: 04/30/02
Loc: Adelaide, South Australia
I am no longer amazed by the smallness of the world.
My uncle Archie was a mid-upper gunner in a Lancaster with RAF 625 squadron. His whole crew were killed during a raid to Bochum in November 44.
His wife, and really the whole family, shut it out- that was their way of coping with his death. He was my father's kid brother, and dad was also very distressed. When I visited my auntie and my cousins I never saw any photos of my uncle. As a kid, I grew up knowing nothing about him, but very curious, as at that time these WW2 airmen were naturally our boyhood heroes.

In the late 90s, through research on the 'net, I found the location of his grave through Commonwealth War Graves. The details listed his squadron, and the date of his death. Armed with this info, searches unearthed all sorts of details, including a crew photograph which the pilot's family sent me.

The raid they were killed on had been postponed due to bad weather from the previous night, and his crew were not among the original 20 needed. Their regular plane CF-V was already assigned to another crew. The next night the squadron was asked for five extra crews, so they were called in, and took another aircraft CF-Y. It was shot down over the target.
CF-V went on to complete 100 missions, and its history was included in a book about the 35 Lancasters that completed 100 or more ops.

Through the crew listings in this book I was able to locate a 625 Squadron pilot David Mattingly, who flew this plane on one op, and lives in Adelaide.
I contacted him. It turns out that he flew several ops in which my uncle's crew also flew. Very kindly he copied the battle orders which he had retained for them, and gave me the copies.
David was hit in the head, arm and leg over Dortmund later that November, but earned an instant DFC be getting his plane back to Kelstern despite these injuries.
He spent two years in hospital, but after the war he became a highly respected teacher at a private school in Adelaide. He taught history to one of my teaching colleagues. In addition, Gordon Coulson, our band's trombone player, worked with him for many years, teaching music at the same school.

Not only but also...
Another pilot who flew on many of these ops was JN Harvey. He was the youngest RAAF pilot to complete "a tour", and after the war he started a travel agency "Harvey's World Travel" which has become the biggest one in Australia.
So I look at these battle orders, and I see JN (World Travel) Harvey piloting one plane, David Mattingly who taught my colleague and worked with our trombone player, piloting another, and my uncle Archie listed as the mid-upper gunner in Ted Twynam's plane.

That's why the smallness of the world no longer amazes me!

;\) Jel
_________________________
My OAW and 7217stuff (JIM, JIMMSNFL) can be found at Sandbaggers: Jelly's Stuff

It's great to be of an age at which I do not have to suffer fools gladly \:\)

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#2149822 - 03/02/07 04:23 PM Re: WWII Desert and Snow [Re: MrJelly]
sdoesimmer Offline
Junior Member

Registered: 01/02/04
Loc: France
Hi Edward,

Any News about the release date of these terrains ? I thought they were almost finished. Do not let them drop into a junk basket ! I appreciate really your works, it would be fine for any SFP1 fellow to fly over these maps !

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#2150398 - 03/03/07 06:29 AM Re: WWII Desert and Snow [Re: sdoesimmer]
Edward Offline
Member

Registered: 10/11/00
Loc: Laguna Niguel, CA
sdoesimmer

I haven't dropped these into the junk basket \:\) They've been finished for a long time. I've just released them to my friends, and I fly over them all the time. I just love the WW2 stuff, though I'm one of the few apparently. The A-Team (and others)have done some absolutely fantastic WW2 (and WWI)aircraft

I just don't like Il-2 due to the pathetic medium distance modeling and small maps, and shooting missiles at far away targets on radar screens doesn't appeal to me much. That's why Korea 1950-1953 is as modern as I like to fly. I also really like First Eagles.

I've finished WW2 Russia, Finland, North Africa and Tunisia/Malta; though these are still in 2/3rds scale. I plan to update these to full scale eventually, after I finish the WWI Flanders terrain for First Eagles.

I've also finished updating all the WW2 Pacific terrains (Solomons, New Guinea, Phillipines, Okinawa/Japan, Korean War) to Full scale 100% standards. They look and fly much better in full scale. It's much easier to place targets accurately also.

There just doesn't seem to be enough interest in the WW2 stuff to justify a release. If enough of you want them, I'll release them all now \:\) Just let me know.

Edward

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#2150414 - 03/03/07 07:34 AM Re: WWII Desert and Snow [Re: Edward]
NeverEnough Offline
Junior Member

Registered: 12/17/06
Loc: Left Coast
Edward,
I think there is alot more interest in the WWII planes, objects and terrains then most peopple think. I know I've been waiting and looking forward to the updates of your terrific terrains since SP4.
Part of the problem right now is the need for the earlier terrains to be updated for the changes since SP4, and I think that has put a temporary damper on the level of WWII interest.
Most individuals don't have the knowledge or experience to make the changes required for the earlier terrains to work with post SP4, so they focus their interests elsewhere.
Kind of a chicken and the egg thing!


Edited by NeverEnough (03/03/07 07:35 AM)

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#2150432 - 03/03/07 08:46 AM Re: WWII Desert and Snow [Re: NeverEnough]
sdoesimmer Offline
Junior Member

Registered: 01/02/04
Loc: France
Thanks Edward for your quick reply.
I just would like to tell you how much I appreciate your work, I have made several nice missions with your korean Map. If I had a wish release your works ! For sure there will be many friends playing SFP1 which will appreciate them.

Best Regards.

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#2150467 - 03/03/07 10:13 AM Re: WWII Desert and Snow [Re: sdoesimmer]
baltika Offline
Member

Registered: 02/20/06
Loc: Scotland
Hi Edward,

a release of your WW2 terrains would be greatly appreciated!

Thanks,

baltika

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#2150469 - 03/03/07 10:24 AM Re: WWII Desert and Snow [Re: sdoesimmer]
snapper 21 Offline
Junior Member

Registered: 05/29/06
Hi Edward

Please release your terrains, there are so many good WW2 and Korean era planes that need your superb terrains to fly over.

Cheers

Snapper 21

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#2150484 - 03/03/07 11:35 AM Re: WWII Desert and Snow [Re: Edward]
C Wilches Offline
Member

Registered: 12/30/00
Loc: Rio, Rio, Brazil
Edward, I love all of your work and I´m begging you to release the maps PLEASE! There´s too many people here that loves WWII and you might consider this! Thanks a lot in advance!!!!
_________________________
"A Crocodile is a good floater for a drawned" C. Wilches 240 A.C.

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#2150750 - 03/03/07 08:28 PM Re: WWII Desert and Snow [Re: C Wilches]
BattlerBritain Offline
Member

Registered: 11/08/01
Loc: West of England, UK
Edward,

We've got some fantastic WW2 planes just begging for some better terrain to fly over.

I love flying the Pe-2 and Il-2 add-ons for SF as I think they're as good as any in the game Il-2.

So please, please, please, release your excellent work.

Cheers,

Battler

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#2150810 - 03/03/07 10:39 PM Re: WWII Desert and Snow [Re: BattlerBritain]
Buggerstein Offline
Member

Registered: 08/16/06
Not enough interest in WW2 stuff, gee why did i spend three days to get your Solomons complete package to work under WoV SP4?
Now I'm up over Henderson in my trusty P-39 and try to get a grip on those pesky Zeros. I fear to try the carrier campaigns for being plagued with that explosion on startup. Spend some more work on the Korea package.
I've read some rumors you planned to update Solomons campaigns?

I've searched in vain for a New Guinea map to put A-Teams A-20s/Bostons and the B-25G&H strafers to good use.

So please tell us you will release them.

S!
_________________________
"Gee, I wish I had just one more bomb!"

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#2150825 - 03/03/07 11:07 PM Re: WWII Desert and Snow [Re: 76.IAP-Blackbird]
Stormtrooper Offline
Lifer

Registered: 07/10/02
Loc: Washington state
Originally Posted By: 76.IAP-Blackbird
Those planes look good how is the Fm in comparison to il2?


Hopefully they are not the same. Then i won't have to worry about spinning into the ground. \:\)
_________________________
All American

Fan of anyone in Nascar not driving a Camry.

Wondering around in the aftermath of Black Mesa East.

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#2151048 - 03/04/07 07:46 AM Re: WWII Desert and Snow [Re: sdoesimmer]
Motorcat Offline
Member

Registered: 09/01/04
Loc: Brooklyn Free Republic
As a confirmed "prophead" I have been waiting quietly for these a while now. So now I think I can politely say GIMMEE GIMMEE GIMMEE NOW!!! ::whew:: I'm glad I got that off chest. Thank you.
_________________________
Curiosity was framed...Ignorance killed the cat!

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#2159447 - 03/14/07 05:27 PM Re: WWII Desert and Snow [Re: sdoesimmer]
sdoesimmer Offline
Junior Member

Registered: 01/02/04
Loc: France
:(Hi Edward,

Any hope that you will release soon your russia maps ? For a barbarossa campaign they will be fine ! I enjoy flying over your landscapes, so be kind, release all your works! I am waiting for your Flanders terrain too.

Thanks


Edited by sdoesimmer (03/14/07 05:27 PM)

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#2330511 - 09/03/07 04:06 PM Re: WWII Desert and Snow [Re: BUFF]
sdoesimmer Offline
Junior Member

Registered: 01/02/04
Loc: France

Hi Edward,

I know this is an old and long thread but Is there any chance that you release the Finland and Russia terrains ? There will be very fine for a Barbarossa campaign ! I am almost sure that anyone playing SFP1 will enjoy flying over these landscapes !

Thanks for all your work !



Edited by sdoesimmer (09/03/07 04:06 PM)

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#2332566 - 09/06/07 04:48 PM Re: WWII Desert and Snow [Re: sdoesimmer]
Mad Mike Offline
Member

Registered: 08/12/04
Loc: Ft Myers Fl.
Ed there are a lot of us WWII buffs out here more than you think. I myself thaught the best of SFp-1 was the introduction of the WWII planes. I have everything I can get my hands on for WWII. Your work is not secondary to this sim and is appricated by all. For all us slient magority please release your great work and watch for the responce. Thanks Mad Mike

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#2337198 - 09/13/07 04:43 PM Re: WWII Desert and Snow [Re: Mad Mike]
sdoesimmer Offline
Junior Member

Registered: 01/02/04
Loc: France
Hi Edward,

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#2337199 - 09/13/07 04:43 PM Re: WWII Desert and Snow [Re: Mad Mike]
sdoesimmer Offline
Junior Member

Registered: 01/02/04
Loc: France
Hi Edward,

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#2337200 - 09/13/07 04:43 PM Re: WWII Desert and Snow [Re: Mad Mike]
sdoesimmer Offline
Junior Member

Registered: 01/02/04
Loc: France
Hi Edward,

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#2337201 - 09/13/07 04:43 PM Re: WWII Desert and Snow [Re: Mad Mike]
sdoesimmer Offline
Junior Member

Registered: 01/02/04
Loc: France
Hi Edward,

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#2337202 - 09/13/07 04:43 PM Re: WWII Desert and Snow [Re: Mad Mike]
sdoesimmer Offline
Junior Member

Registered: 01/02/04
Loc: France
Hi Edward,

Do you have got my email ? I Just wonder as I did not receive any news from you .

Best Regards

sdoesimmer


Edited by sdoesimmer (09/13/07 04:44 PM)

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#2338543 - 09/15/07 02:59 PM Re: WWII Desert and Snow [Re: sdoesimmer]
rtoolooze262 Offline
Junior Member

Registered: 05/12/07
Loc: Mo. USA
Edward,

There are many of us propheads just waiting for you to release your WW2 terrains. Please bro, it would make us very happy.

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#2338787 - 09/15/07 10:33 PM Re: WWII Desert and Snow [Re: rtoolooze262]
dsawan Offline
Member

Registered: 03/01/03
I second!

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#2341834 - 09/20/07 06:41 AM Re: WWII Desert and Snow [Re: dsawan]
Motorcat Offline
Member

Registered: 09/01/04
Loc: Brooklyn Free Republic
I 3rd!
_________________________
Curiosity was framed...Ignorance killed the cat!

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