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#1101780 - 08/28/03 06:32 PM Re: another 3dz question
VonBeerhofen Offline
Senior Member

Registered: 10/16/02
Posts: 5782
Loc: Zandvoort, N-H, Netherlands
Hi Andy,

don't you have this little program called 'vector'?
it loads a 3dz and calculates normals which then are safed in a TXT file to copy into a converter file. Thx for the response, may try that.

VonBeerhofen

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#1101781 - 08/28/03 06:49 PM Re: another 3dz question
Captain Kurt Offline
Member

Registered: 01/30/01
Posts: 3366
Loc: Evergreen, CO, USA
Andy,

I am e-mailing Woolfman's vector calculator to you. All normals are calculated using 3 points in the order that they are coded.

Where you start in the sequence though, can make a difference. 98% of the time the first 3 normals work fine. Occasionaly it doesn't produce a good result, so I will start with a point farther in the sequence until the element displays OK - for instance in a 5 point element, I would start with the second and if that doesn't fix then, then I will start a calculation with the third point. You then take the other 2 points that are in sequence.

You are correct about the Y reversal, like I said in my above post.

Cheers
_________________________
Captain Kurts\' EAW Collection

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#1101782 - 08/29/03 04:34 AM Re: another 3dz question
Andy Offline
Member

Registered: 06/20/01
Posts: 4757
Loc: Jena, Germany
Thanks for the mail. I didn't know that we have such a tool. I was always using the old normal calculator...

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#1101783 - 08/30/03 02:07 PM Re: another 3dz question
Anonymous
Unregistered


I do this way for the left and right wing of my AMIOT 143 , and It was well working (there is only a problem with the RS section , cuz the Engine appear through the wing now , but I hope It could be solve !!!!)

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#1101784 - 08/30/03 08:31 PM Re: another 3dz question
Anonymous
Unregistered


Sorry for the late reply, guys...I almost forgot about this thread.

Mr J - Glad to hear that it can be done.

Anyway, when I get it working, I'll post a link

Cheers,
Gurney

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